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Liszt
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Liszt Group: gOds Date of birth: 07/16/1974 My father initiated me with the programming in 1985. At this time, I was very impressed by computers : I believed that they were really intelligent. ---> What's your name : Cyril ---> Hello Cyril ! I thought almost that it could become a friend! In fact it was just two lines of code in basic : Input "What's your name";name$ / Print "Hello "+name$... I had an EXL 100 (an old french computer) on which I learned to program, two or three Atari St/Ste (520/1040) for programming and musics, two or three Amiga 500/1200 (I don't remember !) for mainly musics and gfxs (a little). Next, I had a PC DX2 at 66 Mhz : I was insane to be able to compose in 32 channels ! I started to learn Lightwave 3D for real time 3D and computer generated images (but I knew already Lightwave on Amiga). Today I work on PC workstations... I did not choose music in particular. I was very interested as much in music as in the code and graphics. For the code, I did not continue because my brother (Odin) quickly exceeded me ! He was born for the code! I have do many musics on computers because I was passioned of demos and I began the piano very early (at 5 years). I was always plunged in the music which is a great passion. At the time of Atari and Amiga, it was the only domain on computer in which I could express myself. I was not qualified yet enough in graphics. But today, I make much more graphics than musics as a professionels (although I have a diploma of classical piano teacher) Nothing very original : Protracker/Fastracker/Modplug. I have done the majority of my musics demos under Fastracker. Mmmh,none. I'm proud of Worlds/Evolution/Dimension but there are many defects (low quality samples, many awkwardnesses...) The modules always were to divert me, I never worked enormously on it. None, I am not ashamed of what I have make, same poor modules... In my opinion, music is as significant as the visual and much more as the code. With the image, it is it which will bring the dynamism to a production, atmosphere, emotions... Music in a product is the sister of the image, they should be thought of pairs. I cannot conceive an image which is not synchronized with the music. The music is the heart of a demo, game or film! And it is one of the reasons for which I stopped making musics for demos and that I chose of the already existing musics since Incoming Future on PC. Many sceners did not understand my step and reproached me to not preserve the "demo spirit" by "ripping" film musics (Incoming Future/Toys). I am explaining: First, I never "ripped" musics since I always mark the references in contrary to much of musicians and graphicians on the scene (I love Boris Vallejo :)) who do not have cold eyes... :[ Secondly, the music has an importance such for me that to emphasize a demo, it is necessary to give him the best, and then... ...not module! Toys would not be Toys without the music of Stephen Flaherty (Anastasia). What counts is the final atmosphere's rendering! I even wrote to Don Bluth to which this demo is dedicated ! To compose a real orchestral music with true orchestra and truths choruses, it's too expensive and would take far too much time to be used in a simple demo. For electronical music like techno, module,XM or IT are very good but not for symphonic (Cubase rules)... If Toys 2 comes out one day, I will use ONLY film musics too. In video games, the musics are in my opinion still very poor except Outcast (symphonical orchestra of Moscow), the Nomad Soul (David Bowie), and Blizzard entertainment which mixes fake orchestral sounds with truths choruses recorded (Warcraft 3). I work in this way... Yes, I still composing but only for professional purposes (games,films). Excellent ! It's necessary to evolve and to use all the possible means to be expressed. Only the result counts... My favorite tunes are "Excellate" by Probe / "Lech demo" by Beethoven / "Enigma" by Tip&Mantronix / "Desert Dream" by Laxity.. And much of musics of Xtd, Jogeir, Heatbeat, Dizzy, Jester... I have the project to make a professional CD musics with musicians of the scene, but I cannot say more at the moment... I'm listenning a lot of electronical music (Astral project, Chakra, Chemical brothers...), but especially classical musics (Liszt&Cziffra rulez !), film music (John Williams, David Arnold, James Horner, Danny Elfman...) and Jazz (Peterson, Michel Camilo, Chick Corea...) and I forgot ... NECTARINE RADIO ! It learned how me to work with little means and to learn the technical bases. It also learned how to me to be very patient, and quite simply, a computer culture that the today's young generation do not have anymore: they always knew the PC at 1 GHZ to make some "Word" stuff ! I always like the demo and does not want to stop, but I do not have any more time in this moment. I hope that Toys 2 or the Action demos (two old projects) will be able to come out one day. But I do not want to make a "small" demo, I want always make a big show. All members of Gods and specialy Odin, Zerox (thanks to have found my old modules !), Bridgeclaw, Chris, Ghandy... to Soni : GODZIlla ! to Fabrice : chui à la Ramaaasse !! to Yes : Continuez comme ca les gars ! Nectarine est génial ! to Jogeir : thanks for all. Harry Potter musics are the best never made ! Thanks Johny ! Only French Touch can do Amélie Poulain ! ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2002 by crown of cryptoburners ---------------------------------------------------------------------------- |
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