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Malfunction
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Malfunction Group: Altair Date of birth: 16.02.1977 Well, the first computer I had ever saw was Timex 2048 with green monitor and 3" FDD. That was shock! Knight Lore, Moon Patrol and Gunfright. I was 9 years old and I loved that! Later my friend bought C64 and I heard MUSIC! That was my start :) Commodore C64 II (new case, new SID) with Datasette - playing, drawing Commodore C128D (metal case) - playing, drawing, textwritting for Commodore&Amiga Magazine, demoscene (digitalisations, learning ASM, drawing, swapping) - I STILL HAVE IT! Commodore A500 (old AGNUS, red LED) - textwritting, drawing, composing (modules) Commodore A600HD (2MB Chip) - textwritting, drawing, composing, demoscene :) - I STILL HAVE IT! PC 386SX 25MHz - programming, FM composing PC Pentium 90MHz - playing, drawing, composing, demoscene :) PC Pentium Cyrix 150MHz - playing, drawing, composing, demoscene :) PC Pentium 225MHz MMX - playing, drawing, composing, demoscene :) PC AMD K6-2 400MHz - playing, working, drawing, composing, demoscene :) - I STILL HAVE IT! Well - nowdays it's really true, but I'm rather renaissance man - You know :) I like drawing pictures and composing as well as projecting Softsynths and programming nice tweaked effects. Especially FM/chip and goatrance music are my favourite styles. I'm using Fasttracker 2.09 as a tracker :) On Amiga my favourites were Protracker 3.15 and Quadra Composer I'm using ATR-303 Wunderwaffe Softsynth too :). It's our own softsynth - projected by me and coded by Dzozef/Altair. It has almost all needed effects: - pattern editing - pulse, saw up, saw down, triangle, sine, noise waveforms - lowpass, highpass, bandpass, band-reject filters with resonance and envelope modulation - ring-modulation, pulse-width modulation, frequency modulation, amplitude modulation - synchronisation - distortion, overdrive, flanger, echo :) It IS a SOLUTION for goatrance sequences :))) Hmm - the goal is still to be reached! All my modules are just way to.... I don't know what - but to something better :) Music is essential! Weak demo/game with impressing music IS always better! :) Yes - I still composing - for demo, intro music and for my own pleasure :) Midi - sucks! Wave - too big. Mpeg - for commercial music stored on my HDD :) NOT for sceners - it's impossible to learning without sources (patterns, notes). MP3 - like MPEG. Fuck da commerce! :) My own tunes?? Or other musicians? Music from Barbarian game by Palace (sword fighting) - C64 SID version! Commando high-score music. We are planning to make Friendship CD with goatrance music. Astral Projection, Tromesa, Juno Reactor, Aphex Twin, Clannad, Enya Scene spirit! Thanks to C64 - I falled in love in scene. :) Yes! It's a part of my life. All Altair members, scene musicians and people with passion :) ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2001 by crown of cryptoburners ---------------------------------------------------------------------------- |
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