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Meta 
Handle: Meta
Real Name: Robert Schneider
Lived in: Germany
Ex.Handles: n/a
Was a member of: Artware, Ethic (ETC)

Modules: 39  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
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    Handle: Meta

    Group: Ethic

    Date of birth: 26/Mar/76


  • 1-How did your interest for computers start? Which year was that?

  • I started in the late 80s with a C128D which I used for gaming and programming.


  • 2-What machines did you previously have? What did you do with them?

  • In the early 90s I bought an A500, later an A1200. I played a lot. We were a
    bunch of friends who spent long nights with Dynablaster multi-player sessions
    and exploring Dungeon Master, Eye of the Beholder, Elvira - Mistress of the
    Dark and stuff like that. Later I turned to music and graphic design.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • In fact I ended up making graphic design and webdesign. I quit making music in
    1998 because I turned to PCs for my university work.


  • 4-Which composing programs have you been using? Which one in particular?

  • Protracker was my synonym for making music. There's still nothing like it. I
    can't understand people who use sequencers like Cubase. Trackers mean fast
    realisation of your ideas and flexibility for the arrangement of songs.


  • 5-With which module did you feel you had reached your goal?

  • Altered States 2 is the most popular of my modules. It was remixed by a swiss
    Amiga crew, it was released by Phase Distortion as a guest realease and it is
    still available on the Aminet. Other songs were used in Ethic productions and
    thus spread quite far.


  • 6-Is there a tune you would like not to remember? For what reason?

  • There's loads of tunes which are locked away for good reasons. In total I did
    about 140 songs (finished and unfinished), but the ones from the early 90s are
    not to be exposed to anyone's ears.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • I still connect associations with many game and demo tunes. It brings back the
    feeling you had when Hardwired by The Silents came out and amazed everyone, or
    the pounding beat of Lotus Espirt Turbo Challenge that promised hours of fun.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Sometimes I play around with software synthesizers like Orion or Tracker
    clones like Masterbeat and ModPlug. Recently I remastered a couple of Amiga
    mods for MP3 and put them on my website www.metamods.de


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • At first I didn't like it that game music became preproduced, but Midi
    soundcards just sounded too different and couldn't reproduce the game
    soundtrack as it was meant to be. But honestly, music doesn't play the same
    role as it used to in games. Hardly any game is recognized by its music these
    days.


  • 10-Could you tell us some of your all times favourite tunes?

  • Sorry, I lost my personal archive of Amiga mods years ago. I can't recollect
    any song names.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • I did. You can download some of songs in MP3 remastered quality (still the old
    Amiga sound, though).


  • 12-What bands are you currently listenning to?

  • I like progressive trance by Sasha and Oakenfold, but I also listen to
    selected pop music and world music.


  • 13-What does/did the amiga/c64 scene give you?

  • It was a lot fun. Our group Ethic was mainly about spending time with people
    who share a passion for programming, graphic and music. Our meetings always
    had barbeques and a really nice atmosphere. I also have good memories of The
    Party in Denmark and other big scene meetings (we even organised our own
    Convention 96 in Potsdam near Berlin).


  • 14-Are you still active in the scene these days?

  • Nope.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Shouts to the Ethic posse, where ever you are, whatever you do!


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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