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Mordicus 
Handle: Mordicus
Real Name: Mikko Tanni
Lived in: Finland
Ex.Handles: ReeJii POP0, ReeJii POPO, Galvados
Was a member of: Byterapers Inc. ((B) - BR), Community of Moral Advancement (C.O.M.A. - COMA), HiRMU, Jamm R.

Modules: 68  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
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        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
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    Handle: Mordicus

    Group: Jamm R., Koma (Coma) and Byterapers Inc.

    Date of birth: 25/09/1976


  • 1-How did your interest for computers start? Which year was that?

  • I have such an unusual story to tell: I saw the mighty sixtyfour for the first
    time in 1984, and because all the other boys of my class had computers,
    obviously I needed one. :-)


  • 2-What machines did you previously have? What did you do with them?

  • My first computer (1985) was a Spectravideo SVI-728, a MSX-compatible. I mostly
    played games, although I did some "coding" and even music with the BASIC. Ugh..
    I got my A500 in 1990, and I immedetially started making music with it -- not
    to mention the gaming. ;-) Since then, I have owned several PC's (boo!), an
    A1200 and an Alpha Multia.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I thought making music was way cooler (and less nerdy). Besides, I practically
    can't do decent gfx's. ;-)


  • 4-Which composing programs have you been using? Which one in particular?

  • Quite many: Noisetracker 1 and 2, Protracker, Future Composer, Screamtracker 3,
    Fasttracker 2, Buzz... too many to remember. I guess I will always remember
    Protracker and Fasttracker, because I used them more than anything else.


  • 5-With which module did you feel you had reached your goal?

  • I must have been "Tirpat panolla" (hey, I was seventeen back then!), it is a
    simple chiptune, but because it worked well, I always liked it. In fact, I
    liked always liked making chiptunes, because it was easy to make set of sounds
    that sounded good together.


  • 6-Is there a tune you would like not to remember? For what reason?

  • It must have been "Resurrection Now", from the similiar titled and failed
    Jamm R.-demo released at the Assembly 97. The player didn't work at all and
    the whole song sounded just plain awful.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • That's a though one to answer, but I always got the feeling that music was a
    bit undervalued -- look no further than the failure of the Resurrection Now at
    the Assembly. (Of course, it's ancient history now and no one cares.)


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Not at the moment; not only because I lost my motivation, but because I am
    occupied by my studies. Maybe one day I just might start it again.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I think the tracking music, as we know it, is dying. Back in the old days we
    were fighting against the odds, be that hardware limits, coders and their
    needs etc..., and that made us innovative. The mark of "computer music" made
    the whole scene special. Nowadays, when one could just put a mp3 of their rock
    bands song to a demo, I don't see the point anymore. Of course, one can always
    make arbitrary limits, but I don't see it appropriate.


  • 10-Could you tell us some of your all times favourite tunes?

  • Of the Amiga musicians I have always rated Heatbeat, Laxity and Jogeir Liljedahl
    very high.

    Some of my favourite Amiga-tunes are:

    Technolife by Codex
    Desert Dreams soundtrack by Laxity
    Scramled Mind by Heatbeat
    Hardwireds and Global Trashs soundtracks by Jesper Kyd

    Of C64 composers, I find it difficult to argue against Laxity, Drax, Tel and
    Galway. :-)

    Anyway, if I really started thinking back, the list would be enermous; these
    just came to mind at the moment.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No.


  • 12-What bands are you currently listenning to?

  • Practically none! However, Frontline Assembly was one of my favorites when I
    was active.


  • 13-What does/did the amiga/c64 scene give you?

  • At the moment, nothing, because...


  • 14-Are you still active in the scene these days?

  • ... I am no longer active. In fact, it's been two years since I have talked
    to any of my scene friends. It was fun as long as it lasted, albeit during
    the last couple of years I was getting quite frustrated for the unreleased
    projects (coders gave up).


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Of course I'd want to greet all the members of Jamm, and all those persons I
    was in contact with, if they will ever be reading this. Nevertheless, the Jamm
    members would be: Galvados, Criman, Yammy, Problem and especially Visualice,
    with whom I had many cool projects, too bad that only a few of them materialized.
    I'd also greet Kraku of Mass and Byterapers Inc. and Virne of Koma. I guess I
    could mention Micron of the (B) too, although I never got to know the (B) well,
    because I was losing my motivation at the time (around 1998/99).


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    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners
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