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Ripguy
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Ripguy Group: Admirals, Pleasure, Specialized, RISK Date of birth: 10.08.73 Don´t know which year exactly it was. But all started in the time the C16 came up. I think i was 13/14 years old. My first Computer was a Commodore C16. The first thing I did was playing games, but later i was interested in how games were created. And so i started a little coding. But that was not really my thing. The next one was the C64. I mostly made grafix with this one. But when i bought my first Amiga, i was fascinated of the grafix and music possibilities. I had an A500, an A2000, and my last was an A1200. I made lots of tunes with the Amiga and made grafix for some Atari(!) Demoscreens and just for fun. Now i have a PC. I started studying grafic arts in 1998 so today i use my machine mostly to make grafix. But from time to time i still use it to record bandstuff... I don´t know exactly, but making music with computers had the greatest fascination on me. You could create a band that plays exactly what you want. And it was the best way to express your feelings. By the way: In the days i had a C64 i recorded all cool gametunes to tape and listened to them on my walkman while others listened to the latest chart hits :) In the past i checked out nearly every Tracker that was released on the Amiga. I started composing with Soundtracker (The mother of all trackers :). The last tool i used on Amiga was the Noisetracker. On PC i used the one and only Fasttracker. Today i use Steinbergs Nuendo for harddiscrecording, Fruity Loops and some other little proggies just for fun and for band purposes. Oh, i think, when you make art in any way, then there is no goal. You finish one piece, then there are new ideas you want to realize and so on. I think it´s equal on what you work on, the thing you work on right now is always the "best you ever worked on". When i listen to some very early tunes i think: Ohoh. But, no, there are no tunes i like not to remember. Every tune stands for the time it was created in, it has it´s own story. And it´s equal how bad a tune is, it carries personal memories. That´s cool. Just watch/play a demo/game without sound, and you know it! It gives the games/demos the unmistakeable athmosphere. I think more than the grafix can do. (Have you played Diablo? It has one of the most impressive Soundtracks i heard in a PC game. Without the sound i think i didn´t have played it to the end) Yes i do. But as times changed, i more and more played guitar and composed stuff for a real band. ´98 i found the right guys and so we founded the band Silveretta. We make indierock and that´s the direction i want to go in the future. It makes much fun beeing on the road playing gigs and to meet other bands and other nice people. For people who are interested in our bandstuff just visit www.silveretta.risky.de In the past, making music with computers was an art of it´s own. Today anyone can make sound in any way (and format) they want to. I think the way of making music and the interactivity between the programs has changed in a positive way... By the way: I think MP3 is the Future. There were many tunes that rocked, but some of my alltime faves are Out of silence, Overture and guitarslinger by jogeir Lilljedahl, Garbage collection by Peter Salomonsen, Clone it by Hunz... The tune in the Fruitkitchen Demo by Scortia. I often thought about it in the past, but i don´t think that anybody is interested in this stuff. It would be too much work to remaster this stuff... and i think, these times are over. The songs of the past should be left untouched, even if they are unfinished. They are what they are: tracked songs. And hey, they are archivated in some cool sites like AMP... Today i mostly listen to handmade music...mostly (indie)Rock/Pop stuff. But i had my times with Acid-Jazz, Bigbeat, 70s Progrock, Vangelis... But some of my fave Bands right now are: Motorpsycho, The appleseed cast, Elliott Smith, Mock Orange, Chavez, Sans Secours... A really cool time. It was the fascinating big-family feeling and the feeling, that you make creative things instead of wasting your time. Another cool thing was: You were another person, you could give yourself a cool alias. I loved it. I stopped using trackers ~1998, but from time to time i still make sound for the scene. But that´s one song in a year or so. The last release including a song by me was the "nature still suxx" demo by federation against nature (FAN). And at the moment i´m working at the soundtrack for the latest FAN-production which will be released at this years Mekka-Symposium. yeah: check out our Bandpage www.silveretta.risky.de ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2003 by crown of cryptoburners ---------------------------------------------------------------------------- |
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