Welcome to Amiga Music Preservation - Forum. Please log in or sign up. |
SamiX
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: SamiX Group: Pure Failure Date of birth: 14.03.1975 Duh, it's hard to say. What counts as interest for computers? Pocket calculators and digital watches were interesting, of course. My best guess is that I got interested when I was able to read and began to learn something about them. That must've been soon after 1980. I first typed something on C64, when I visited some friends. C128, too. 1985 or something like that. Amiga 500 was my first computer, I got it 1989. After that I bought C64, VIC-20 and ABC80, but I didn't do much with them. For example, I only programmed one harsh snare-like sound on VIC-20. I just didn't have what it takes to draw fancy gfx or write efficient code. My coding was limited to AmigaBASIC/Cursor basic and some asm (a68k). I used assembly subroutines to speed up my BASIC programs written with Cursor. Music was just a natural choise, even though it was perhaps good luck I ended up composing. Maybe I would have eventually started composing anyway, but I got the chance to start with Amiga. I had played a keyboard for myself from the age of 7 and later on had fun with C-tapes. When I got Amiga, I watched demos and all, and I really liked the possibilites of the computer. Soon I started to wonder why there are no "real" music in demos that I saw and heard, despite of the obvious possibilites of the hardware. To answer the question, I'm not 100% sure why, but shortly: I got Amiga, I tried softs, saw demos and finally wanted to create my own music. MED, OctaMED, Jeskola Buzz Tracker. OctaMED Pro 4.00g was my main tool on Amiga. From 1998 or so I've mainly used Buzz Tracker. There are numerous goals, or "checkpoints". Every piece of work is a goal. You get the nice feeling when you're succeeded in creating something new, though later on the results might not look so clever, but the point is the personal development. There are some stupid ideas... but because usually my songs have not been released anywhere, it doesn't matter. I'd say no. Sometimes the backgrounds of a tune can be something not to remember, but the tunes are written and that's it. Cannot really undo them :) Maybe I'm biased, as a composer, but music is essential in demos. Some games MUST be free from music, other benefit from music greatly. Music can make the difference between to otherwise equal productions. Yes, leisure, but I wouldn't draw a thick line between pro and leisure work. The leisure work is a key to professinal world. The format of the music is secondary. Although, modules are different in that you know how they are made. From audio file (mpeg or other formats) you cannot tell how the music is created, what gear is used etc. MIDI files are problematic because they sound different everywhere. Technologically oriented persons might not like audio files for that reason. Also, the modules can give the best audio quality to filesize ratio, and there is nothing missing when you play a module. However, the focus should always be in the music, not the tools or methods. Let the composers decide how to release their work. I've released some 4-track modules in mp3, just because that format was the only choise for a site. They can be played almost everywhere. I've listened too little :) I may have forgotten some I've liked the best. There are many that I've liked. Commercial or non-commercial? I've done two audio CD's for myself back then (1998?), with Amiga + MIDI-gear. Some of the songs were Amiga-only. They were raw recordings, no mastering. I don't have any plans right now. System of a Down, Pet Shop Boys (always), various non-commercial artists from www.mikseri.net, Sandra, Enya, Sting to name a few. These days I mostly listen to free music. I've always been a kind of outsider, or consumer. Contacts, friends. I've enjoyed wathing all the things people have been able to do with computers. I visited Assembly 95. Well, must not forget that the scene gives the channel where to share the music! Can't say I am, never been. Big thanks to Teijo Kinnunen for MED and OctaMED, Jürgen Forster for Cursor BASIC compiler, Bjorn Lynne for editing AM/FM and releasing my music in it. Hello to everyone who has liked some of my tunes. Thanks to everyone who has written music and software! You really make a difference. Thumbs up for Amiga Music Preservation that, hopefully, will bring some new listeners for my music ;) ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2006 by crown of cryptoburners ---------------------------------------------------------------------------- |
|
who's online?
Processing Time: 0.0617 Secs