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Sausage
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Sausage Group: Phobia Date of birth: 14/08/1971 Probably 1981 when the annual show came to town (like a carnival) and they were demonstrating green screen computers. A two line program had you type in your name, and would answer back hello with your name. I was pretty amazed. The following year a friend's parent bought him a black and white System 80, and in that same year another friend's parents bought a Commodore Vic-20. I was desperate for a Vic and in 1982, my parents came home with a Commodore 64. In the small country town where I lived, computers were a very rare sight. That first night we set it up and painted reverse character coloured bars on the television. Absolutely amazing stuff. My first machine was the Commodore 64. I spent most of my time playing Tronic Cycle which was the only game I had. Then I was given a book of type-ins and would spend hour upon hour typing in basic program and found them to be sometimes worth the effort. This is basically how I began to teach myself basic programming. Soon I moved to writing 6802 machine code with a monitor cartridge and made a few simple smooth scrolling routines and sprite stuff. I got a summer job the year after and used the money I earned and selling off my old machines to buy news ones. I sold the C64 and bought the Commodore 128. Loved it but used it more on the C64 side. The C128D came along and that looked really cool so I sold the C128 to buy that. Then the Amiga showed up and all my loyalies dropped for that. I sold off the C128D and with my savings bought the Amiga 500. I was about 16 then I think. Once I had the Amiga, I lost no time in learning to write games using AMOS, play around with some music, and then some assembly coding but I never got that far with that stuff. I upgraded to getting more RAM and a harddrive. I didn't really stop using the Amiga until a year after the internet became popular and I finally moved to the PC (486). In my second last year of high school I got to do a week of work experience at Commodore in Sydney. I had a blast and this was before I actually owned an Amiga. One program that I got to play with was Instant Music by Electronic Arts. I was completely hooked because to me, the Amiga sounded like a real band. I was totally hooked. I bought the Amiga and Instant Music and learned to write some stuff. My coding went a little by the wayside because music was much more instantaneous and satisfying. In the old days it was Instant Music and then I was sent a disk with NoiseTracker on it and a few ST-01 instrument disks. I used Noisetracker as my main tool for years despite all the flavours coming out. Later on, on the PC I toyed a bit with MIDI and various soft synths but never produced a great deal. I don't think I ever did. I used to think each mod I did was great but when compared against the mods from europe, mine were pretty pale in comparison. Although in saying that mod.techbliper_93 was quite different compared to everything else at the time and was kind of quirky. Yeah I wrote a mod for an old ex-girlfriend. Sentimental emotion doesn't work with cheesy 8 bit samples. Makes me cringe that I would write for that reason. Ok track though. See if you can work out which one from the downloads Music in a demo is what makes it. And the ones that kick along are all the better. Oldies that come to mind are mod.technologicaldeath, the Desert Dream tracks, and the track from the Nine Fingers Demo. For modern demos, strict quality trance is always a fave for me or any style really, as long as it's cleverly done. For games, intelligent music systems like the one in Far Cry are impressive for atmosphere. No not really. Occasionally I fire up a soft synth or something but I haven't written a note for three years. I have three synths to get rid of and have to face the fact that I'm not that much of a composer. I had some good ideas but my production was poor. I play drums and hand percussion more now. GS-Midi really isn't that great to my ears though Koji Kondo used it to great effect in Zelda 64. I think the guys who write on softsynths and equipment these days seem to produce the best quality stuff whereas I feel that guys using trackers like fasttracker are stuck in a rut holding on the sound from the old days. But not all of course, and maybe for the others that's the sound they want to keep. I think when Purple Motion came around in the early PC tracking days, he set in stone a particular sound that still exists today. Beyond Music, Condom Corruption (shocking title), Technological Death, Vampire (banana demo), Crystal Hammer, Hitmix 88b, Desert Dream Parts I & II, anything by Team Hoi, anything by Lizard King (he was the king!) Nah, my stuff really isn't good enough for that. I had some good ideas that had great potential but they'd have to be reproduced and mixed by someone else to be worth anything. Scooter, Midnight Oil, Eiffel 65, and a lot of unsigned stuff from mp3.de and the old mp3.com. A childhood I guess, stacks of memories and a couple of lifelong friends. Also a good kickstart into the commercial world as I'm now a full time programmer and web developer. No, I just watch from the sideline from time to time maybe download the occasional demo but I don't know the names of any groups. Probably Kris from Phobia who used to be our coder, and has been a friend for many many years. And a couple of guys I vaguely remember from Digital Access: Johnny Turbo (organiser), and Cool Col J (composer). Lastly Mike, who never wrote for the scene but is still the best composer around. Anyone who remembers me from our former lives, feel free to drop me an email. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2005 by crown of cryptoburners ---------------------------------------------------------------------------- |
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