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Shadow
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Shadow Group: Illusion Date of birth: 25.01.1975 Oh gosh. It was in the Atari-2600-Era. Think it was around 1979. It starts through a german ware house-called "Quelle" ;) And through friends of course. All cool guys played Telegames on TV ;)) I think I can´t remember all machines. But I try. Atari-2600, C64-I+II, Amiga500+600. SNES, MegaDrive, Gameboy, Playstation (only the first), Gamecube, Xbox, PC of course ;) I love to play ;)) On C64 i´ve started to beeing creative with music. On Amiga I tried coding in Seka-Assembler and of course composing music. i loved music all my life and loved the oldskool composers like moby, jester of sanity, chris huelsbeck, Martin Galway, Ben Daglish, Rob Hubbard, etc.... i´ve dreamed of to be one of them one day ;) but the main reason for writing music was the FUN!!! and for gfx I had absolutly no talent ;) coding was also interesting and did much fun, but music was that I want to make much more. It started all on the C64 with ROMUZAK and ROCKMONITOR. On Amiga I had my Pro, Noise, Star-Trackers (and some others and can´t remember). On PC I had the Scream Tracker3.21 (Future Crew) and the Protracker-II. And of yource SK@le. A very powerful tool with VSTi support. Oh that was late. ;)) Well it depends to decades. On the Amiga Sector about 1991 I was very happy a bout my "Land of Feelings - Trilogy" wich became good ratings from Party Members and friends. But only the songs that I made today (orchestral or oldskool-mixes with new Synthi-Soundtables combined with the classics) will really satisfy me. But back in the days it was the Land of Feelings - Trilogy. Yep! (and that "Love in Espaniol " thingi ;) Oh yeah. Many ;)) Because there were much worse than those even known today of the label "Shadow" ;)) Music is and was very important to games and demos and will ever be. Games/Demos without music i´ve never played. I think the most important thing in a demo or game song, is to transport the spirit of the group or the message you try to offer. There is nothing worse, than a displaced somg in a wonderful demo. I love the works of "farbrausch" very much. That guys rock´s really hard and are very talented in that way. But many other of course do the same great job. The music should fit in the demo and give it a extra push to the limit. Yes, I can´t stop doing it ;) (like many other oldskoolers,too). Well, I make music for everyone who asked me and has a nice project to offer. My music is free for all. Ever was and ever will be. I´m not into business with it (there are many other much better musicians). Only for FUN. It´s my hobby. Well, I like the remakes from the good old times (C64/Amiga) on KWED and MP3 is a good medium for that. But of course I miss the good old days, were a sound had a size of 1-4kb ;) (c64) or 4-100kb (Amiga). I don´t like the first Demos with MP3 sound with a simple playback routine in it on PC. But I guess I have to go with the future in such things. On C64: Rambo, Arkanoid, Comic Bakery, Cybernoid I+II, Savage, IK+, Last Ninja I+II and MULE ;) (but there are much much more I loved and liked very much). On Amiga: Turrican I+II+III, Apidya, Battle Squadron, Hybris, 7 Gates of Jambala, Wings of Dead, Odyssey-Demo and Rock´n Roll. (but there are much much more I loved and liked very much). Lot´s of Lizzardking´s and Skaven´s, Purple Motions´s tunes. I have done this to 2 or 3 songs of mine. I´m not very much into remixes because I like the originals more then newer cover version, but I did it on "GlorySID". Became nice critics back. that´s why I make music still today for free :) None. I don´t like the bands today and the capitalistic music industrie. I´ll keep better oldskool in the 80´s :) that´s my time. I hear lots of other free music made from familiar artists that make theyre music with the same reason than I. FUN! Much. very much. I found the best friendships there, the best contacts of creative heads in my life. And it was all about fun those days. today it´s only for money and that´s so sad. I think alot about that great years back and hope they will come back someday. but they´ll never come again. No not really. I read a bit in some forums and try to give some constructive critics and tips and someday I meet someone from back in the days. Today I make music for little games for codeeye, dark matter soft, fetzenet and ludi-visions. I don´t know, if those guys are scene related. maybe codeeye. Don´t really know ;) hihi... greetings today? well. If someone is still alive in the commodore universe I will send greetz to the Funny Business Production Crew, Illusion Crew, Nuance, Anarchy (France .... hy Hydra. Still alive? :) ) To my friends Atropha and Mastru :) But I guess, all guys (groups) are history today :( Wish you all the best and keep on da good work and thank you very much for all your nice critics. Many greetings. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2005 by crown of cryptoburners ---------------------------------------------------------------------------- |
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