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`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Size Group: Scoopex Date of birth: May 3rd, 1975. It all started when I received my first Commodore 64 in 1987. It was a christmas present from my parents, after having it on my wish list for quite some time. It was a used one, and it even had a disc-drive which made me extremely happy. The drive was extremely volatile, and broke after a few months. After that I had to rely on the trusty cassette-deck. a. Commodore 64 - I started off playing games on it, and eventually started programming in BASIC. I also got to know a good friend of mine named Zapper of Future Crackers, who introduced me to the demo scene. I was hooked on demos, and spent most of my time on this. b. Amiga 500 - The demo fascination continued, and I started swapping and tracking, using at first Soundtracker, Noisetracker, Protracker, etc. I still remember the first song I made, which was a remix of 'The Look' by Roxette. Erhm... c. Amiga 1200, 600, 3000 - Same thing here, only I started running a BBS named Raw Fusion. I crossed over to the 'Elite' scene aswell, making it a successful mono-node system in Norway. I kept it up and running for two years before I moved out of my parents home eventually. d. I got my first IBM compatible PC in 1997, and is what I am currently using today. I was certain that I would never cross over to the 'dark side', but alas, it was inevitable I guess. I always wanted to do everything regarding computers. I tried programming (but my math skills and understanding of algorithms prevented me from getting good at it), I did some graphics using DPaint for a while, but I found that my love of music (and at the time, what was an emerging form of Techno, to be of greater interest. I tried almost any tracker that was released for the Amiga, but Protracker 3.11 was probably the one I used the most (from what I can remember right now). I remember NoiseTracker probably was for me the most impressive incarnation of the -trackers that came out. Oh, none I think. I never managed to live up to my expectations, although I had a real good time composing. I remember I made a song for my girlfriend back when I was about 16, however she broke up with me shortly after. Hehe. Did it reach my goal ? I don't know ... Read the above answer. :) As I am currently completing a Bachelor of Multimedia I have come to understand more how music influences games and other multimedia productions. I think it has a great deal of value, and being a musician myself it is one of the most important aspects of a demo. On the game side, sound effects and atmospheric soundscapes are very important to a game, as well as the ability of being dynamic. I am currently doing some music on my PC, using Cubase SX, Reason and various soft-synths. The quality of soft-synths have improved greatly over the years, and due to lack of funding I can not afford to buy 'the real thing'. It is purely for my own enjoyment, however I have done some work lately that has been used in small tv-commercials. I am very interested in audio compression, and a frequent visitor on hydrogenaudio.org, a cross platform audio compression forum. I am a big fan of the ogg vorbis format, yielding great quality at low bitrates (and being open source). The question itself is quite eluding, as the compression format does not really say anything about the music. I am not a big fan of midi (especially not in polyphonic mobile telephones). Too many to mention really, but here are some I remember on the top of my head. Tennis, Occ-Sang-Gen, Boesendorfer B.S.S, Cyberride, Desert Dream, Full Moon Main Theme, most of Dr Awesome's work, Jogeir Liljedahl's classic tunes [hi!], most of Virgill's stuff, Clawz early techno modules, most of Mr Man's modules [halloen!], Lizardking's upbeat tunes. Errh... This could go on forever. I still sit down and listen to modules when I feel the urge coming on. There has been (and probably still is) some amazing talents in the MOD scene. Some of the melodies and compositions done on the Amiga and the C64 to this day is some of the 'best' music I have heard on any format. I don't have any plans for that... I am a huge Jean-Michel Jarre fan, and my main focus has always been electronic music. Groups I listen to right now are Matmos, Boards of Canada, Autechre, Kraftwerk, Aphex Twin, Nightmares on Wax [love the whole WARP label], etc. A lot of good friends, and countless hours of enjoyment watching and making demos. Also a coke [the soft drink] addiction. No, It would be fun to do some work again though ... I have tried to get Mr Hyde and Archmage to do some work again, but I think it is too late. The good days are unfortunately over... I would like to greet Louis Holbrook for getting me interested in the scene in the first place. Also Mr Hyde and Archmage who went to countless parties and have been great friends since high school. Also everyone who supported Raw Fusion [too many to mention]. Everyone who voted for me at the various music competitions I entered over the years. Everyone who runs amiga scene related websites these days, keep the spirit alive! Peace out. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2003 by crown of cryptoburners ---------------------------------------------------------------------------- |
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