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SMT 
Handle: SMT
Real Name: Sascha Michael Theel
Lived in: Germany
Ex.Handles: Sascha M. Theel, Sascha Theel
Was a member of: Alpha Flight (AFL), Artwork (ATW - ART), Associate of Arts (AA - 2A), Haujobb (HJB), Infect (IFT), The Lightforce (TLF - LFC)

Modules: 66  online
Interview: Read!
Pictures: 6  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
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    Handle: Smt

    Group: Infect

    Date of birth: 19.07.1972


  • 1-How did your interest for computers start? Which year was that?

  • It started in the early 80s when I got the good old C64 for christmas.


  • 2-What machines did you previously have? What did you do with them?

  • My first computer, as stated above, was a C64 on which I was playing games like
    almost everyone did... :-) Later, I made my first steps in composing music on
    it. In 1990, I turned over to an Amiga 500 - which was exchanged by an Amiga
    1200 in 1993. Then in 2000, I finally turned my back to the Amiga and switched
    over to the PC.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Well, making GFX has not been my personal taste for a long time - I just didn't
    have the patience to set pixel by pixel, smile... Today, using several programs,
    I make GFX, too. When it comes to coding: it has always fascinated me, yes - but
    it's not my best skill... So that's the reason why I finally ended up in making
    music! :-)


  • 4-Which composing programs have you been using? Which one in particular?

  • Like many many other musicians, I started with the "Soundmonitor" by Chris
    Huelsbeck on the C64. But I've also tried some other software on that machine
    like "Romuzak" by Digital Marketing. On the Amiga, it has been the wonderful
    "ProTracker", of course! :-) I also tried some other software there, like
    "TFMX" or "Octamed" - but I always went back to the best music editor ever
    made on the Amiga: "Protracker"... *smile*


  • 5-With which module did you feel you had reached your goal?

  • Definitely, it's "Eternity II - Deep In Your Eyes"... 15 minutes of music that
    came deep from my heart that time. But I also still like "The Gate - Main Tune"
    from the same-named Artwork production and finally "Judgement Day", which has
    won the Cebit 94 music competition...


  • 6-Is there a tune you would like not to remember? For what reason?

  • Yes, the worst module I ever made was my first one: "Spacewalk"... Can't say
    why, I just never liked it really...


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Music brings life to a demo, so it's the most important thing in my opinion!


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yes, I'm still active indeed - actually working on a soundtrack for a great
    story that has been written by a female friend of mine and which will be
    available on CD, too. But I also still make music for my personal pleasure, of
    course... Finally, I'm also a singer.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Well, I don't like midi music (in itself) very much because it always sounds
    different on different equipment - and therefore never the same it has
    originally been composed.

    On the other hand, midi and waves are the essentials when it comes to make music
    on PC...

    When it comes to MP3, it's actually the most used format and so noone would
    like to miss it! :-)


  • 10-Could you tell us some of your all times favourite tunes?

  • Some tunes I remember which I liked very much on the Amiga were:

    "Overload" (Mantronix & Tip)
    "Full Moon Endpart" (Jogeir Liljedahl)
    "Fruit Kitchen" (Scortia)

    On the C64, my all time favourtites are:

    "Zamzara" (Charles Deenen) - the best tune ever composed in my opinion!!!
    "Spellbound" (Rob Hubbard)
    "Robocop 3" (Jeroen Tel)


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Yes, I'm already working on some remixes!


  • 12-What bands are you currently listenning to?

  • Depeche Mode, Jean-Michael Jarre, Vangelis, Wolfsheim, Girls Under Glass,
    The Twarres and many many more...


  • 13-What does/did the amiga/c64 scene give you?

  • One of the greatest time in my life!


  • 14-Are you still active in the scene these days?

  • Sometimes...


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Yes, some very special greetings flying out to: Chiara & Nachtfalke.


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    please note: this interview is ©opyrighted in 2003 by crown of cryptoburners
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