Welcome to Amiga Music Preservation - Forum. Please log in or sign up. |
Sobec
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Sobec Group: Skullpture Date of birth: 31.10.1975 somewhere arround 1984, i got my first c64 then. c64, schneider cpc, atari 800xl, amiga 500, amiga 2000, amiga 1200 basically, i played a lot of games back in the c64 time but i was very interested in demos/intros/cracktros (without really understanding whats happening there, i was minda too young) when seeing them. with the amiga, the joy in watching demos and intros growed. my first demo on a500 was "budbrain megademo". well - there is no special reason. i liked doing music since i got the amiga 500 and the soundtracker. besides, this hasn´t changed something nowadays. im still doing musics now - but with other programs (mainly fasttracker2) well, it started with soundtracker and st-01 to st-03 (you all know this ugly samples :)). later, i started using the heartracker (which was a slightly different version from the original protracker). that was on amiga. like mentioned above, im using ft2 nowadays. im also fiddling arround with programs like "reason" or "fruity loops"... hm. hard to say. i think it is "tre-nox-part-2" on amiga. i did this module in my live-act times. i had to use programs like "mod2sample" in order to do real percussion tracks, without wasting the whole pattern (hehe, amiga musicans should know this!). well, im still making music witht the pc - but i dont have a track which i think of that it has "reached my goal". who knows - maybe one day i´ll do _the_ perfect song (i rather doubt it :)) well - im keeping all the crap stuff on my hdd and i dont release it for any productions. but hey, there are some tunes, i´d like to forget. they were pretty limited in size because they had to fit in cracktros. i was only able to 4chan mods (i still dont know why...), thus the quality isnt top notch! hm... hm, i think music is _everything_, especially in demos. i dont think that all games, for example shooters or strategy games need any special music. sure, there are games like sotb on amiga which would suck w/o music, but in my opinion music is only absolutely necessary in demos. well, like i told above, im still doing stuff. its for leisure purposes (for intros, demos, cracktros etc..) a tracked module is the best module. nuff said. ;) yep: on amiga: "just for blues" by dizzy/cncd "step into darkness" by randal "guitar slinger" by jogeir liljedahl on pc: "counting stars" by radix "b.o.h.d." by nagz/greenroom "commando remix" by instant remedy nope. i dont have any favourite band atm. i like music, when i think it´s "good" music. but i really like: chemical brothers aphex twin mozart emerson, lake & palmer st germain friendship & good demo-scene parties. yes. nope. thank you, drive through. got questions? send mail! ;) ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2002 by crown of cryptoburners ---------------------------------------------------------------------------- |
|
who's online?
Processing Time: 0.0684 Secs