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Sonox 
Handle: Sonox
Real Name: Hans-Petter Dalsklev
Lived in: Norway
Ex.Handles: n/a
Was a member of: Almagest (AGT), Connection, Destiny (DTY), Hyperia, ICE

Modules: 14  online
Interview: Read!
Pictures: n/a

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
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    Handle: Sonox

    Group: Destiny, Connection, ICE, Hyperia

    Date of birth: 21/02/77


  • 1-How did your interest for computers start? Which year was that?

  • I was 9 years old and that was in winter 1986 I got a C64 for Christmas. I
    played games on it. I watched my mom writing in some simple basic routines
    which she learned on EDB-course. I started programming small routines just
    for fun. I loved this. And I don't regret that at all.


  • 2-What machines did you previously have? What did you do with them?

  • My first machine was the first videogame console.. the one with analogue
    joystick. The graphics where junk. Later I got this Coleco Vision console.
    This one had more cool games to it. But it crashed a lot. Coleco was a
    formerly a swimingpool company that got into the videogameconsole business.
    In '86 I got a C64 for Christmas and this computer I used for gaming and
    programming. In 1989 bought an Amiga 500. It was on the A500 I discovered
    noise/protracker at a friends house. It was cool to sample and pitch sounds
    so I experimented with fitting samples together making music. Later, in 1994
    I bought my humble a1200 which I upgraded to 68060 and this computer I used
    for almost 6years! It has been one of my most beloved computers back in time.
    The only thing I regret, why use so much money on the modem-line. God!!!


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I am shitty at drawing anything. You should (not) see my hand writing. I was
    taking pianolessons at the time and therefore it was natural to experiment
    with sounds.


  • 4-Which composing programs have you been using? Which one in particular?

  • I used noisetracker and protracker. Protracker in particular. After I left
    the scene in 1996, I had hooked up synths to my A1200 with midi and I used
    MusicX and another midi program which I don't remember.


  • 5-With which module did you feel you had reached your goal?

  • I don't know. Maybe “Alien Element” or “a forest of love”. I never felt that I
    got famous. The beauty with the computer scene is that You can be an amateur
    and make great tunes on a limited amount of channels and still get some
    recognitions from it.


  • 6-Is there a tune you would like not to remember? For what reason?

  • Yes maybe.. I made this tune in 1994 called “ChaoticEchos”. It's a neat
    hardcore tune, but I ripped too many samples from a very popular kefrens
    musician. Sounds great but its not cool to steal samples. Not like that. hehe


  • 7-In your opinion, what's the value of a music in a demo, game?

  • The music in a demo creates the atmosphere around the demo. Without sounds,
    the demos are dull.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Not much. I've been playing with midi-sequencing of some 303-clone synthesisers.
    Nothing big. I used to have much more time doing that back in the scene days.
    I'm only a year from finishing off my telecomengineer studies. It takes a lot
    of time!


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I think mp3 is a format that fit music produced for listening quite well. Mp3
    is a smart way to compress large HQ wavs and I think that is good thing for
    many amateur musicians who want to have samples of their work on their
    websites. General midi is shitty. It was a good idea to have a standardized
    set of instrument, but its too limited in functions and music is crap. Todays
    music is better than the 80/90'es. There was a lot of crappy dance tunes. I
    never listened to the radio.


  • 10-Could you tell us some of your all times favourite tunes?

  • Mutant's Lutefisk-vegring. This piece brings back a lot of memories.
    And his song: Gulars I farta too.
    I've been searching for the gelly tune lutefisk almost 10years now, and
    found it here at A.M.P!!!! Thanks a lot Curt and Crown. You are doing great!

    Jogeir Liljedahl's L.O.V.E. demo tune.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • I've done a cd with some of my music done on synths. That must have been one
    of my most trivial works.


  • 12-What bands are you currently listenning to?

  • Biosphere, Brian Eno, Aphex Twin, Sophie A.Bexter, Slinky


  • 13-What does/did the amiga/c64 scene give you?

  • The Amiga scene gave me a lot of new friends. And a lot of experience I would
    never gotten elsewhere. It gave me a lot of good memories I will take with me
    until I die. I will never forget my contacts in the scene. You all know who
    you are! Respect!


  • 14-Are you still active in the scene these days?

  • No


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Greetings: Ramosa, Hyperia, Mr.C, Frency, Zoo, Harald Paulsen, Prawn, F.B.Y.,
    Simplex/Simulator, Raven, Hexorcist, relax, rudebwoy, 2-mas, Adolf, Thomas
    Matsen and his brother, Saracen, jelace, garth, Fuzz, Baffle, Acid, yEbo,
    Conrad, TMS, rYmix, and Terje Hagen.


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    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners
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