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The Animal 
Handle: The Animal
Real Name: Karsten Thuner
Lived in: Denmark
Ex.Handles: n/a
Was a member of: Happy Cracking Service 4220 (Happy Cracking Service - HCS), Trilogy (TGY - T)

Modules: 3  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: The Animal

    Group: Trilogy

    Date of birth: july 5, 73


  • 1-How did your interest for computers start? Which year was that?

  • 1982 - Vic20 made home computers affordable...


  • 2-What machines did you previously have? What did you do with them?

  • Vic20 - crashed
    Amiga500 - sold
    Amiga1200HD - still have, still works


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Love making music. Still do today. Also made calcs for earlt 3D-vector graphics.


  • 4-Which composing programs have you been using? Which one in particular?

  • SoundTracker and my favorite ProTracker. Today I use CuBase and MadTracker on PC.


  • 5-With which module did you feel you had reached your goal?

  • Probably 'The Hypothesis' and 'It Still Is', which have never been published.


  • 6-Is there a tune you would like not to remember? For what reason?

  • Yes, some were very experimental and never published luckily. Some rock-like tunes came out pretty bad. Amiga was best in the pop/house/techno scene.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • The value is great. The best music you hardly notice when its on, but you miss it if its off.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Still composing for leisure purposes. I play hard/heavy rock.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • It is easy to make good music on todays computers with unlimited CPU, mem etc. Try to make good music on limited mem, CPU etc, its difficult.


  • 10-Could you tell us some of your all times favourite tunes?

  • My favorite Amiga composer was SLL, who wrote a lot of great tunes, and always was very innovative in his music.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No


  • 12-What bands are you currently listenning to?

  • Dream Theater.


  • 13-What does/did the amiga/c64 scene give you?

  • It started me up, gave me an opportunity to develop my skills and try out different styles of music.


  • 14-Are you still active in the scene these days?

  • No, havent been for 13 years or so


  • 15-Anyone to greet? Anything left to say? Feel free...

  • I greet the former HCS 4220 members.
    I give respect to everyone who contributes with free and legal music, software, services etc to the general public.




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    please note: this interview is ©opyrighted in 2006 by crown of cryptoburners
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