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TNK
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: TNK (or "Le TNK des bois" :-) Group: Realtech VR, ANAsoundscapes, ATK project Date of birth: 29th of March 1975, 3:30 PM in Mulhouse, France (for those who want to do my astrological theme :-) Wow ! Well, started playing space invader on a school friend (Caroline)'s computer in 1983. It was a Vic 20 (archeologists are nowadays very interested in those machines!). Then I discovered the Commodore 64 in 1986 at another friend's place, got hooked on and finally bought mine in January 1987. I mostly used the C64 for playing games (I even sometimes play them nowadays again, on a C64 emulator, and some '64 games like Frantic Freddie are still very entertaining today!). In march 1989, I upgrade to a 16 bit machine : an Atari ST (The wrong machine, amiga freaks will say!). The atari was also mainly used to play games (Dungeon Master, Out run, Foundation's waste, Lotus turbo, Barbarian, Xenon...), but it's on this machine I made my major computer discoveries : Degas elite and then Deluxe Paint opened me to the world of computer graphics, several demos/intros got myself interested in the demo scene...and one day in November 1991 (10 years already!) a friend of mine (Cyril) told me I should get the latest ST Magazine because an incredible piece of software was included on their coverdisk : Protracker ! The fact I am answering to this interview says it all : This day changed my life. From now on, the road to the top of the tops was open and nothing's gonna stop me now ! 1987 - 1990 : C64 : Gaming 1989 - 1994 : Atari ST : Gaming, graphics, music 1991 - 1993 : PC 386 Sx 20 : Gaming, graphics 1991 - 1997 : PC 486 Dx 33 : Gaming, graphics, music 1996 - 2000 : PC pentium 133 : Gaming, graphics, music 1997 - ???? : PC pentium 166 MMX : Graphics, music 2000 - ???? : PC pentium 800 MMX : Graphics, music Because the 1st group I joined had already a coder and a GFX man, but no musician. But I nowadays make quite many 3D/Photoshop graphics (I studied Directing, Editing and Digital Special effects in a film school in Paris...this includes a graphician formation). BTW, my tracker abilities were quite handy in the film school...it was also the 1st time in my life I tracked for homework :-) 1991 - 1994 : Protracker (Atari) 1994 - 1994 : Multitracker (PC) 1994 - 1997 : Scream tracker 3 (PC) 1997 - 1999 : Fast tracker 2 (PC) 1999 - 2001 : Inpulse tracker (PC) 2001 - 2001 : Modplug tracker (PC) 2001 - ???? : Madtracker 2 (PC) "Wonders of the oceans" : Best soundscape I ever did (1997). "Dreaming of Corinne's eyes" : Most personnal track (2000). "Age of Energy" : Absolute best party track (2001). "bplj.mt2" : The track that will become my 1st (and hopefully not last!) commercially released single :-) (2001) Almost everything before 1997, because they...suck ! It is huge. Music is rythm. In demos, it is (should be) used to enhance the visual part, in games it must put you in the appropriate state. It must be like the music in a movie, a movie you are the hero. Just turn the music off in your favorite demo and see by yourself... I am still composing :-) But for old grandpas like me (Hey, I'm 26!), the choice is simple : Or you stop, or you go pro. That's why It's now for 2 years I send demos to several labels...with always the same negative answer. Some labels (like Airplay Records in France) already told me my music were great but too German sounding for them. I even considered trying my luck in Germany. But in September 2001, everything changed when I was contacted by a TV producer who has his own record company, after one of my (joke)songs was played in his show. This single play on TV ended up in many phone calls at their office so that he is quite sure my track will be a hit !!! That's why I am now discussing the terms of the contract (that should soon be signed). Let's just hope he will also listen to the other tracks I did, and that he does not only see me as a "one hit wonder" (this will be toughest part of the job!) mpeg (mp3) : Great ! The only negative point to it is that you can't see HOW it is done. Looking deep into the mods from the masters of the art of tracking is how I learned to track in my early tracker years (1991-1996). But when you consider you can transmit *EVERY* sound file, touched up *Whatever how*, I can only encourage this, even if the scene spirit in the mp3 scene is very different from the mod scene... ...and always remember : Some mp3s are in fact converted Mods : The mod scene survives through the mp3 scene ! (Beathoven/Sonic Range and Tbo&Vega for example are doing fine :-) wave : To be encoded to mp3. There is no .wav scene. midi : Great if you have $200000 of equipment. If not, stay on your tracker !!! (and as I don't have $200000, so I keep on tracking :-) (tracked of course) Elwood - Feats of Valor - absolute top best melody ever written !!! Lizardking - Claustrophobia Tip&Firefox - Enigma Tip&Mantronix - Overload Jogeir - Guitar Slinger Prism - Can you feel it ? (absolute HIT!) Jester - Elysium Purple motion - When the heaven falls Skaven - Catch that Goblin Captain - Space Debris Falcon - Sunflower (So dreamy and wonderful !) maF - Tuturne land (A bomb of FUN!) maF - Gasp-Y-Age maF - Bao!Bao! Yes ! And I am working on the deal to have it properly released. The only weird thing is that my producers think my mod music's sound quality is good enough not to need a remastering ! But of course, those mods are made with called Goackery, made in may 1998 (tnk_goac.zip, 368Kb) Not many commercial bands as what is played commercially in France nowadays (R&B / Funky house) is not really my cup of tea. However, I listen to internet "bands" like Dynamo, Aura, Dj Chris, Ady Deejay, Karoly & Monica,...mostly techno/trance and ambient music. My personnal tastes are in fact very commercial, which makes me quite an exception in the underground scene of mod-music. I am probably one of the only sceners who publicly admits he likes Eurodance :-) (even if it is far from being the only music I listen to!!! But for partying & Having fun, it's so entertaining!). I personally think that many people listen to this kind of music even if they don't admit it...OK, the spirit of this scene sucks (or should I say $uck$!), but I think that besided this, europop/dance can be produced "honestly", I mean with the 1st aim being to please the audiance and not to make money by following a trend (which is not a trend anymore nowadays BTW). It is very important to me to differentiate popular ( = made for the audiance) and commercial ( = made ONLY for the money) music, and even if Eurodance IS mostly commercial by this definition, it doesn't always have to be. I just hope not 2 get flamed after admiting this publicly...Tolerance is a main virtue to me. Besides this, my all times favorites are still Jean-Michel Jarre and Vangelis. Enya is also an artist I like very much. Lizardking's 1st CD (Physiology) is also still quite often in my CD player. Besides this, the track I am currently listening to while I am answering this is "Get Ready !" by Digital Mastermind. Good time, thrill, fun, friends, emotions, hopes, expectations, and Mallorca vacation cancellations for a trip to Finland (Assseeeemmmmbbbbbblllllyyyyyyyyyyyy!!!!!!) No (but if someone needs a tune for a demo, please drop me a line...). However as nowadays demoparties also feature more and more wild compos, I might once enter with a shortfilm I will have done (BTW, did you know that a guy who entered the TP6 wild compo is now directing a movie in Hollywood ?) Greets : All my friends I had in the scene (I say "had" as most left now), this of course includes My Realtech / Dzone / Caffein / ART mates :-) Pollux / Olympus with whom I did an intro and a game. People I met in various demo parties... All people supporting me and who like my music and movies. Those times I spend doing demo stuff was really great. Nowadays, I'm kinda too old for this, but I would like to say to everyone who is interested in doing demos & tracks to give themselves the chance to realize their dreams, and even to go beyond. Personally, I went much farther than I expected to be able to go...and it's only the beginning (let's hope so at least!) Another thing I would like to add, which is quite uncommon in the demoscene : The importance girls had on my work. I would for sure not be here answering this interview if I hadn't known girls (especially one!) who gave me the inspiration to try to get always better and better. OK, the demo scene is largely male dominated, but for me some girls outside the scene had a major impact on my works. I am now about to make my first step outside the underground music world, in the commercial world full of producers and record companies...I hope I will be able to sustain a high-quality production, and will not be obliged to do shit just to follow trends. Some will think I shouldn't do this, but believe me, every artistic movement, after a few pioneer years, has to deal with this terrible question : Or it goes commercial, or it disappears. And I don't think the demo/mod scene must disappear. Therefore, there is not much choice left...But one thing will always guide my production : It must please me and please the audience. The future belongs us, it's up to us to make it a nice place to be. After all, the future is the place where we will spend the rest of our lives... ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2001 by crown of cryptoburners ---------------------------------------------------------------------------- |
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