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Vhiiula
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Vhiiula Group: Analogik, Dawning, Psyvision, Agonymusic, ex-Paper^Panced Pictures Date of birth: 29.12.83 My dad bought an Atari ST in the late 80's for work. I wasn't really interested in it. When my father finally bought himself a new PC I got the Atari, that was in 94 I would say. Of course I only wanted it to play games, I didn't know of its other capabilities yet. I had an Atari ST, used it mainly to play games (and watch cracktros!) and to draw monochrome graphics. When I got a PC in 96 I started to learn about coding a little bit, in 97 I even coded a chatterbot of my own. But I didn't really get much farther with coding. I never got any support in learning to code and never had the courage and tenacity to learn democoding all by myself. But who knows what the future will hold. And graphics - you've touched a nerve there - I consider myself absolutely untalented at GFX. So, music was the thing to do. After all, I had been collecting modules for a long time, and some day I just decided I wanted to be able to create them on my own. Impulse Tracker is what I started with, and I still use it. In my opinion it's still one of the best trackers nowadays as it is completely keyboard controlled. For a co-op I've tried out Fast Tracker, but I must admit that I don't really like its interface. Other trackers I've used are Buzz and GoatTracker (a C64 tracker). I'm waiting for the public release of Xtracker32, I think it might really be an option. That's certainly "A Sinister Mind", created for Flag01 party. There's too many of them :) But any musician knows the feeling that sometimes you make a tune, adore it while you create it, and when you listen to it 2 days later you think it's total crap. Music in demos and games is of great importance to me. Music sets the atmosphere, and if it is bad it can mess up the whole demo/game. On the other hand, demos which have their music synchronized to the effects is just great. In general I would say that it's always great if visuals and music are combined, and exactly that's the case with demos and games. Of course I'm still active, and I plan to remain active as long as tracking is fun for me. I almost only track for fun, even if I would actually enjoy tracking for money :) I also am an employee of a local movie company, but they don't really need much music, I only created one tune for them so far. I really enjoy the MP3 format, it's a great invention, but I think sceners should not abuse it as they certainly are. For one thing, music in demos should not be in MP3 format unless absolutely necessary. An other problem is that many musicians nowadays release their music on the net in MP3 format instead of releasing modules, probably in order to hide their samples and to add effects to their tunes in an external program after tracking. While the latter reason is ok, I think the first one is not, because sample-hiding destroys the scene. The scene is about sharing, and in my opinion that does not only apply to music but also to samples. When you ask me about the new trackers such as Buzz and Madtracker, I think in theory they and their formats are ok, but they have bad interfaces and are just a bit too cumbersome than as to be cool scene musician tools.. I will just quote my 'bestmods' directory here: Makkos Greatest Hits by Makko&Zalza/Tequila R0ff by Zalza/Tequila Centre Ville by P. Nazon/Rohformat Mouvais et beau by Bogdan Rosu/Setup unnamed (007 edit) by Alkemist FX EP by Virt/Hellven 2nd Reality Soundtrack by Skaven/FC A Jazzy Interlude by Andrew Bartlett Antigotchi by Jazz/Haujobb Asdfa11 by Makko/Tequila Paikalispuudutus by Makko/Tequila Born Toulouse by Mortimer Twang/Mono Blue Slide by Beek/Fromage Karma by Lawb&J-Wolf/Bamboo Puppets own Love Song by Bogdan Rosu&PX/Setup Streets of Budapest by Carlos/Mandula Digital Pitch Pump by Bogdan Rosu Bristol Cake by A-Move and Velvet/Amable Behind God's Back by Cemik&Zalza&Nagz/Tequila Confession-Psychodad by Carebear/Orange Cosmosis by Maza/Kahvi Rocky North by Nagz/Analogik & Drax/Vibrants Song of the Damned by Beek/Fromage Queen of Edges by RS3/Hellven My Valentine by Edzes & Dot/Sidbillies Maksukyvytän by Makko Family by Exidor/Theralite Global Motion by Purple Motion/FC Gnana by Proteus Homegrown Friend by Yez/Omnicolour I am Chaos by Aami Ice Frontier by Skaven/FC Icymx by Prob/Monotonik Inspiration by Purple Motion/FC Lumi by Juzdie Echos of Creativity by KjWise/LanguageLab Montana by Kenny Beltrey Back to Yesterday by Keen I can't hold by Krii/Rebound Invisible Remix by Krii&Tricolore/Rebound Lenina 58 by Nagz/Greenroom & Mephizto/DD Chikoboompaw by Jazz/Haujobby and Smartass Bat Country 1 by Matrix Cubed I was Mario's Tash by Vim/Mono Mad Mad Dr. Q by Lilelk/Fromage Stonehange by Raiden/Auralplanet Flubber's Trip & Guy with no Fingers & Heavenmade Sheep & Internet Makes War & Kisebb.Kudarc & SITAOTMIMATRYABAGORL & Suxygen & See with my Eyes & Vile Time & Worms in Sineland by Nagz/Greenroom^Analogik^Language Lab Rama Gardens by Skaven/FC Indigo by RS3/Hellven Our Way 187 by Substanza/Bamboo Selbstmord? by Mefis/TDR Emme Ya by Havoc/Milk Tanji by Stereoman/Noise Stylez Remix by Adidas Tama's Kingdom by Muffler/Haujobb Te-2r by Mellow-D/FM It's time to go by Croaker/Halcyon Roll the Drums by Stormlord/UCP Alus by Veera Ang / Kahvi War in the Middle Earth by Skaven/FC GB01 by Wayfinder Mario World Mix by Wayfinder Continuum by Willbe Twotwo by Ylilikulju/Milk How to Eat a Traktor by Zalza&Nagz/Tequila .. and all tracks on Rebels Chipdisk #2 :) Only for my friends. Nobody else would ask for that, anyway :) Oldschool Composers: Johann Sebastian Bach, Sergei Prokofiev, Danny Elfmann Modern composers: Aphex Twin, Square Pusher, Amon Tobin, Björk Bands: Dream Theater, Ulu Never really got into contact with it. However, on the Atari ST I first got into contact with cracktros and chip music, so thinking about such old machines always makes me feel a little nostalgic. See question 8. Yes, I am, and I'm planning to visit a good lot of demoparties this year. Hmm theoretically I could do it like Nagz now and list the 86524564256 cool sceners I know personally. But I won't :) My friends know who they are, and I'd like to send the dearest greetings to the guys in my groups, in #trax, #analogik, #szene.ger, esper.net friends, and all chiptrackers and everyone active on the scene. Keep the spirit, guys! ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2002 by crown of cryptoburners ---------------------------------------------------------------------------- |
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