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Brian Caos 
Handle: Brian Caos
Real Name: Brian Pedersen
Lived in: Denmark
Ex.Handles: n/a
Was a member of: 42 Productions, Red Vision

Modules: 51  online
Interview: Read!
Pictures: 1  online

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
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      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
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        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
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    Handle: Brian Caos

    Group: --

    Date of birth: 22 June 1973


  • 1-How did your interest for computers start? Which year was that?

  • Around 1980, when I first saw the Commodores. I guess it was the VIC20 that started me

    off.


  • 2-What machines did you previously have? What did you do with them?

  • I started with a used Commodore 64. It was fitted with the Final Cartridge III, a disk
    drive, a tape-duplicator and a self-made reset button.
    Then I got the Amiga 500. I quickly obtained the mandatory memory upgrade and an extra
    disk drive. I also got a simple 8-bit sampler that I used a lot.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I also coded and made GFX. The music part started on the Commodore 64. I guess that when I
    heard music by Chris Huelsbeck, Rob Hubbard, Jesper Kyd and others I just wanted to make
    my own. And SoundTracker made it easy for us all to be superstars.


  • 4-Which composing programs have you been using? Which one in particular?

  • SoundTracker and all it's siblings. ProTracker was my favorite. Now I use Scale Tracker.


  • 5-With which module did you feel you had reached your goal?

  • I have never reached my goal. None of my music ever comes close to the genius of the real
    good composers.


  • 6-Is there a tune you would like not to remember? For what reason?

  • No.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • In the old days (C64/Amiga) a catchy tune could sell a game. Nowadays music is used to set
    the mood of the game. If the game creators wants a catchy tune they buy music from the
    hitlists.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • A little bit. I am a father now, so there is not much time for that.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I have no opinion. They are just formats, all with their own special purpose.


  • 10-Could you tell us some of your all times favourite tunes?

  • Most of my favourites comes from the Commodore 64. Tunes like Comic Bakery and Commando
    are super classics.
    From the Amiga I remember Gianna Sisters as a great song (didn't that come from the 64 too
    :)). Anything that Rob Hubbard did was brilliant. Jesper Kyd was a genious, he is still
    active (making music for Hitman).


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No.


  • 12-What bands are you currently listenning to?

  • I like Jean Michel Jarre a lot. I also listen to ordinary pop music like Phil Collins,
    Michael Jackson and Pet Shop Boys. I have a rather embarrasing fetisch which is old 80's
    Italo Disco. It just makes me happy.


  • 13-What does/did the amiga/c64 scene give you?

  • For me the scene is more or less dead. The scene existed because 1000's of composers did
    not have the means to produce professional sound. Today, you can buy a complete
    professional sound studio making it possible to make hitlist-ready music for 1000$ or
    less.


  • 14-Are you still active in the scene these days?

  • No.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • I like what you do. Keep the legacy.




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    please note: this interview is ©opyrighted in 2007 by crown of cryptoburners


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