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WillBe 
Handle: WillBe
Real Name: William Lamy
Lived in: France
Ex.Handles: Will Be, Will_Be, Will-B
Was a member of: Acrid, Cocoon, French Collective, Language Lab (LL), OrioN, Osmium pc, Skytech Group (SKYTECH), Theralite

Modules: 47  online
Interview: Read!
Pictures: 3  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Willbe

    Group: Orion

    Date of birth: July, 20th of 1975


  • 1-How did your interest for computers start? Which year was that?

  • I have always been fascinated by pixels blinking on a screen, on arcade games,
    consoles, computers... I knew i would definately stick on my own computer as
    soon as i would get one. I think i've early guessed that computers were the
    absolute tool for creating pictures and musics by myself. I got my first
    comp in 1991.


  • 2-What machines did you previously have? What did you do with them?

  • My firt computer was a 486DX/33Mhz PC, but i used to practice years before
    that on Thomson T07, MO5 and friends' CPC 6128. We played a lot with my
    friends, but we deeply searched in the user manual in order to learn basic
    too. I would have DIE to get an Amiga, but it was very expensive... With
    the PC my mom's got, i've finally found proper tools for creating modules,
    the story begins...


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I was musician already, i play drums since i was 13. I've really learned on
    how to compose using soundtrackers. Harmony and melodies, that's what i
    missed ;)


  • 4-Which composing programs have you been using? Which one in particular?

  • Scream Tracker 3, and later Impulse Tracker. Since I've used Windows2000
    and now XP, DOS-based trackers aren't functionnal anymore, so i stick to
    other programs, like Propellerheads' Reason. And since i keep performing
    with instruments, i often run multitrack recorders like Samplitude Studio.
    MP3 dominates Modules now...


  • 5-With which module did you feel you had reached your goal?

  • I tend to be more proud of my MP3 release with vocals of instruments
    performed, but i was very proud of my mod named "MonsieurB" when it's been
    released at Theralite. There were soul, groove, melodies and different
    parts, like a story that was being told.


  • 6-Is there a tune you would like not to remember? For what reason?

  • I hardly release a tune when i'm not satisfied with it. It may sound silly,
    but it's true ;)


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Since the release of famous demos including commercial-MP3-music, i only
    can say that a demo is a combination of creations, and music is one of these,
    as well as graphics or code. For me a demo is a way to show the world that
    we can do killer-prods ! The best we can do. Music in particular is drastic.
    Without music, no ambiance, no rhythm, no transitions. A good soundtrack
    can save a bad demo. In games, music is less important, it only has to be
    pleasant and not boring.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yes, i always have projects running, with live bands as well as demoscene
    with Orion (not the amiga group), or projects with composers on internet.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • It's the logic evolution of home-made music. 10 years ago we couldn't
    afford to get a computer powerfull enough to produce a 8 tracks song with
    guitars, vocals, whatever. Now our PC stations are some real little studios.
    We can express what we want, we don't have technical barriers anymore.


  • 10-Could you tell us some of your all times favourite tunes?

  • Tears for Fears' "Seeds of Love" for the euphoric mood, Björk's "Joga" for
    the power of her soul, Prince&NPG's "I Hate You" for the energy and softness
    at the same time.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Yes, that's a fun thing to do with great new softwares like Reason.


  • 12-What bands are you currently listenning to?

  • Lots... Particularly Björk, Prince, Pink Floyd, Genesis, Tears for Fears,
    The Roots, Bowie, Massive Attack, Demon, A Tribe Called Quest, De La Soul,
    Adam F, Cyress Hill, Rage Against The Machine, Radiohead...


  • 13-What does/did the amiga/c64 scene give you?

  • The 8-16 bit era was the birth of a great passion... I had the chance of
    seing the evolution of the computers as i was growing myself. Not as a
    newbie who gets his brand new 1Ghz PC under windows millenium. See ?


  • 14-Are you still active in the scene these days?

  • Yes. Orion has always a demo in developpement, and i always love producing
    with this group. See our productions at : www.orion-tribe.org


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Sure =)

    Hi to the Orion collective : Niakool, Jaylee, Splif, Chaosnet, Sear, Shi,
    and all who have contributed with us, Danube, Fra, Toasty, Pitbull, Kacy.
    Theralite, Mono211, LanguageLab, Neferiu, AgeemaBlues, Miasmah, Tokyo Dawn
    Records music groups/labels... Keep the good stuff going!

    To the demoscene freaks : Ak, Chew, Stil, AcetOne, Djam, Ks, Flod, Dax and
    the Wipe crew, Boub, Rakiz, Skyfire, Bebe, Asphyx, Underking, Sacri, Skal,
    Chandra, Yes, Rez, Lluvia, Hardfire...

    And millions sweet kisses for my love, Gaëlle ;)


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    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners
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