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Yoghurt
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Yoghurt Group: Spaceballs Date of birth: 21.07.1973 I remember my best friend calling me on the phone one day. He had just bought a Commodore 64. I immidiately went to visit him and we spent the whole evening (eventhough it was schoolnight) playing all those cool games. Impressive graphics and sound!! I think this was back in 1985-1986.. Commodore 64, Amiga 500, Amiga 1200, PC 486 66MHz DX-2, PC Pentium II, PC AMD K6-3, Macintosh computer, PC AMD Duron.. I have still got 2 C-64s and the amiga's. I have also a PC (AMD Athlon). The Commodore 64 was in the start for gaming only but I picked up an interest for basic and some assembly pretty soon. A friend of mine tough me have to code sprites, and we made a huge role playing game which could have been great if we hadn't used that much time in the intro.. =) We spent almost a month making an intro with sprites etc. and the game ended up as a flop.. The Amiga had great opportunities and I started making some music with the early trackers. I did not code that much. Gaming was also something I spent a lot of time doing. The PC's where most of all for gaming. I still used the Amiga, but mostly for music and some assembly coding. Well.. I started playing a guitar when I was 7 years old. I went to a music school until I was 16. I have always liked music and making music was a natural choice. Later on I tried out some coding which I have sticked with today (working as a software engineer). Mostly protracker and fasttracker on PC. I must honestly say that I never felt that I reached my goal. I have always been where demanding towards myself. I was depressed a lot when I was younger.. Well nothing seriously.. but I always thought that other people was greater than me and I may have set a lot of unreachable goals for myself. A lot of my modules were never released just because of that.. When time went by I have looked back on them and said to myself.. "hmm.. They weren't as bad as I though... Why did I not release this tunes.. well now they are bad, anyway =)" I have played in a band later on and I reached some of my goals there on stage.. It was a wonderful time =) No one in particular.. I was a bit embarresed though when I was caught using some elses intruments once without any credits.. All the instruments + the names where in the same position in the tracker and I remember even that the name of the originator was in there.. I got a comment once on that.. Well.. for our coder it was worth 20%. I remember winning with the demo Wayfarer on the Gathering and our main coder 'Lone Starr' gave me and Vinnie 20% of the winners fee. Or was it more? Well.. I think that the music is very important. I love it when the music/sound effects are synchronized to back up the graphics/code so that the demo/game really takes you.. Like in our Smurph demo.. ha ha ha No, I haven't made a tune since the Smurph demo. I wish to sit down one day and try some tracking again though.. I am trying to play some guitar though.. I like all kinds of music.. I do not want to dismiss a certain type of music just like that. Todays music or shall I say formats gives the composer a much greater room for music making. More instruments simultaniously and better quality. This may make it harder for a newcomer to make it to the top because of all the options and all the other people that are extremely good. But you can also contribute with real music now so that probably makes it easier too.. I think it was a bit funnier in the past because we always had too push the limits.. Now there aren't any limits any more. Well.. I do not have any special tune in mind, but the following composers were really an inspiration: Jogeir Liljedahl, 4-mat, Mantronix, Audiomonster, Supernao and a lot of the finnish guys making polka modules =) No, I have not. Maybe when I'm older and the kids have moved out. Maybe I could refresh some of the tunes then.. =) A lot.. My all time favorites are: Eloy (german progressive rock! Fabolous!), Ozric Tentacles (English underground great!), Metallica, the Cure, Fish and Marillion!! It introduced me to a childhood without interacting with other people. I was socially lost.. =) No, just kidding.. I learned a lot about computers that time.. I was always curious and I always find a way to solve any problem with computers now a days because of that. I also met a lot of great guys (and one girl in Finland!) during the scene days. I had a lot of great demoparties and I would exchange this for anything.. well maybe my collection of cartoon series I sold to afford the party in Samsoe Denmark.. =( It gave me good friends which I still have contact with. It gave me a career later on.. It gave me a lot of fun! No, I cant say that I am. I always hope to get the time. Work, girlfriend, two small boys and a house does not leave much time I am afraid. Useless/Spaceballs is asking me from time to time and I still is positioned on the active members on our website.. So I am a wannabe active.. =) I wish the greet all the members of Spaceballs who I would love to meet again soon. I also wish to inform everybody of the great company I am working for.. so if anyone needs any assistance for any software product (mainly telecom, network management), please visit: www.morecom.no. Please visit the Spaceballs website too! Well bye! ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2005 by crown of cryptoburners ---------------------------------------------------------------------------- |
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