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Azo
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Azo Group: None Date of birth: 10/10/77 I started composing seriously in 1992, and in 1993 I rigged up my first computer composition system. My interest in computer composition was fueled by a program called Encore and a Baldwin digital piano. I discovered tracking in late 1994 and moved exclusively to Scream Tracker, dropping Encore completely. I started with a Packard Bell 486SX-25 with an 80Mb hard drive. With that computer I discovered MIDI. It was also with that computer I started tracking. My first real computer was a home-built Pentium 133. Since then I've gone through several dozen PC's to my current setup, a P4 2Ghz and a dual Athlon MP 1800. I still track today, but 99% of my work is done via MIDI at this time. Music has been with me for as long as I can remember. I started playing the piano at a very young age, and composing came quite naturally. From the instant I get up in the morning to the instant I fall into the dreamtime a part of my mind is making music. I live life to a score I'm always trying to reproduce. I was also never any good at gfx. I tried several times, to no avail. I did take a heavy interest in coding, but it was due to my job as a UNIX engineer. I started with Scream Tracker, moved to Impulse Tracker, then took a shot at ModPlug. Today my key programs are Sonar XL for composition, Cubase 5.0 for live audio, SoundForge for WAV work, and Opticom MP3 Producer for final compression. i probably spend 95% of my time in front of Sonar when I'm writing. "Living Score" probably has the most to say about me. While I've yet to produce a piece that I felt needed no work, its constant motion is precisely the thing I try to produce in a work. An unreleased and incomplete module, "Trips and Fairytales," most certainly contains the best tracking work I've ever done by a long stretch. At the current pace it should be release somewhere around 2027. I know there have been several of these, but I've long since deleted and forgotten them. I think music in a demo or game is paramount. The sole purpose of both of these are to entertain the mind, and that cannot be accomplished without entertaining the auditory experience as well. I am still composing. Most of the work I do is leisure, but I do some professional work now and again. I think they are a natural progression for any would-be composer. While tracking is a fantastic pastime and can produce great results it simply cannot and will not compare to advanced methods, such as MIDI coupled with synths / hardware. There are still some trackers who come very close to producing unbelievably realistic MODs out there, but they're few and far between. Novus - Revealing Homesick Alien - Sublimation of Effort DotSPF - Midnight Psyche Psylent Buddhi - Never found out the name of the track At this time I don't intend to remaster ay of my tracked works for inclusion on a CD. I am, however, working on two separate CD projects containing new music. One is a solo release, and the other is a compilation with Phil Brown. The only "bands" I listen to are The Dave Matthews Band and Pink Floyd. Other than them I listen to a lot of David Arkenstone, Sarah Brightman, Maria Callas, Rachmaninoff, Dvorak, and Chopin. I was never active in the amiga/c64 scene, but the tracking scene hooked me up with some people I still talk to regularly today. It was also a lot of fun tracking day in and day out, with or without the scene. Not really. I still talk to a few folks regularly, but I compose for different reasons today. I always did love the greet sections. My one big greet is to Phil Brown, my composition partner and catalyst extraordinaire. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2002 by crown of cryptoburners ---------------------------------------------------------------------------- |
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