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Shades 
Handle: Shades
Real Name: Jan Bandsma
Lived in: The Netherlands
Ex.Handles: Cirion
Was a member of: Extacy (XTC), Royal Amiga Force (RAF)

Modules: 2  online
Interview: Read!
Pictures: n/a

Interview


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            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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    Handle: Shades

    Group: Royal Amiga Force

    Date of birth: 07-04-1974


  • 1-How did your interest for computers start? Which year was that?

  • We had computer games for as long as I remember really. It first started with
    this black&white ping-pong game you could hook up on your TV set. This was
    early 80s, I don't remember what year precisely. Probably 1980-1982. After
    that the Philips Videopack 2000, if I remember correctly, which had these
    big-ass game cassettes you had to plug in. Great stuff.


  • 2-What machines did you previously have? What did you do with them?

  • After that ping-pong thing and Videopack we got the C64. First I only played
    games and swapped them with friends. After a while I started programming a
    bit in basic. This was somewhere in the middle of the 80s. Then at the end
    of the 80s I got the Amiga 500 and met a friend who composed some music with
    noisetracker and protracker. After I got into that I bought a Roland D-20
    synthesizer and hooked it up on the Amiga with MIDI. A great experience when
    I realized it could be done. Then I bought a pc and hooked everything up to
    that..


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Well, I had piano lessons for 7 years and I always liked it much better to
    compose little things myself than follow the lessons of the teacher. When I got
    the Amiga and saw what you could do with Noisetracker, I started getting into
    that and found it was a great way to compose music, as the playback is
    flawless (as opposed to my piano playing skills at that time).


  • 4-Which composing programs have you been using? Which one in particular?

  • In my Amiga days just Noisetracker really. I kept using noisetracker when I
    started composing for a pc-group. Now I mainly use Cubase on the pc.


  • 5-With which module did you feel you had reached your goal?

  • It was a mod called "thump" if I remember correctly. It had this great sample
    of a 80s song called paranomia and it had this really deep bass with some
    heavy drums. I all just seem to fit together perfectly and I never got tired
    listening to it.


  • 6-Is there a tune you would like not to remember? For what reason?

  • Yeah there is this mod of which I forgot the name, but it had some good parts
    in it, but the song just fell apart in different segments that had no coherence
    whatsoever. I never got that song to work really, although I put a lot of time
    and effort into it.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Well, I always like to use the example of films. When a piece of music doesn't
    fit, it is really annoying and the film gets really irritating to watch. But
    when the music is perfect, it adds something elementary to a film. The film
    would not be what it was without the music. Like most Kubrick films for
    instance, or films with music by Ennio Morricone, Phillip Glass or Michael
    Nyman. I think with games it is more or less the same thing.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yes, I'm still composing, just for my own fun. I'm also not as fanatical
    anymore as I used to be. I got a job and other interests and I don't belong to
    any scene anymore. But it is still something I like to do very much.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I think it's great, the ever further going integration of music and computers.
    Maybe there are too many different formats out there, but I think that is just
    part of a process until there will be only one or two formats that everybody
    uses. But I never got on a pc that solid, simple, straightforward, stable,
    completely-in-control feeling I got when using the Amiga. There were some
    limits, but the fun was pushing those limits to make it sound professional or
    unusual.


  • 10-Could you tell us some of your all times favourite tunes?

  • Well, there were some I liked very much, and from which I learned a lot. But
    it's really been too long ago. Couldn't name them anymore.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Nope, no plans of that (yet). Maybe it's a good idea.


  • 12-What bands are you currently listenning to?

  • Hmm, some recent bands are Interpol, Placebo, The Thrills, The Thermals, and I
    still like listening to The Smiths, Joy Division/New Order, Depeche Mode
    (my main inspiration in my Amiga period), Nine Inch Nails, but I also like
    listening to classical music, jazz, everything really. And I am a big
    collector of movie soundtracks: music by Nyman, Glass, etc.


  • 13-What does/did the amiga/c64 scene give you?

  • Fun and a real motivation to keep trying to produce better mods. Without it I
    probably wouldn't have continued composing music.


  • 14-Are you still active in the scene these days?

  • Nope, just my own scene.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Just how I got my handle: from the film Hardware, a great post-apocalyptic
    sci-fi movie with an even greater soundtrack. One of the characters is called
    Shades because he always wore them. I thought that was really cool.


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    please note: this interview is ©opyrighted in 2003 by crown of cryptoburners
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