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Phlexor 
Handle: Phlexor
Real Name: Matthew Rubin
Lived in: Australia
Ex.Handles: n/a
Was a member of: Crass

Modules: 1  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
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    Handle: Phlexor

    Group: Crass

    Date of birth: 20th May 1972


  • 1-How did your interest for computers start? Which year was that?

  • It all started in grade 5 (1983, I was 11) when our primary school got its
    first computer, an Apple II. After that my uncle started to learn computers
    after work at the local high school and theh bought himself a Vic=20. After
    he upgraded to a Tandy Model 4P he gave me the Vic=20 for christmas when I
    was 13. I was set, a computer all to myself. I grew tired of the little games
    that I had and could not afford to get new ones, so I did what was the normal
    thing at the time and typed in progammes from computer magazines. Progamming
    was cool, I could get the computer to do things that I wanted it to do. After
    about a year or so I upgraded to a C=64. The games were cooler, yay, but what
    was more interesting was the intro's to the games (okay I copied games
    sometimes). I wanted to do programming like that, and after a lot of reverse
    engineering and reading ASM books I finally learnt demo programming on the
    C=64. Except music! It drove me nuts. Then one day I saw an Amiga 500 playing
    some tunes with NoiseTracker in a Computer Shop and i was sold. I could make
    my own music with that. I never though that I was any good compared to the
    many others, but I surprised myself with the few good tunes that I finaly
    produced.


  • 2-What machines did you previously have? What did you do with them?

  • Vic=20 (85-86)
    - BASIC programming
    - Played the odd game
    C=64 (86-90)
    - BASIC progamming
    - 6510 Machine language and Assembly
    - Played more games
    - GFX
    - Wrote demos
    - Wrote Mandelbrot programes in Asm and Basic

    Amiga 500 (90-94) now in storage (don't have the heart to get rid of it)
    - 68000 Asm
    - GFX
    - Mods
    - BBS'ing
    - Games

    WinTel Upgrade Train (8086, 286, 386, 486, 686, Pentium, Pentium II,
    Pentium III) (94-now)
    - HTML
    - Technician
    - Games
    - Just about everything else these days.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I love music. Plus all those C=64 years of not bieing able to, it was just
    something that I had to do.


  • 4-Which composing programs have you been using? Which one in particular?

  • Mainly ProTracker. v2.3 i think.


  • 5-With which module did you feel you had reached your goal?

  • ice cold diet phunk. It was the music in the hidden section of the Perehelion
    demo.


  • 6-Is there a tune you would like not to remember? For what reason?

  • Ah quite a few. I'd save any old garbage that i wrote.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • It gives your ears something to do while your eyes are entertained.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Haven't for a while, but it's something that I might get back into one day.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Well with MP3, everyone can have a Jukebox now!


  • 10-Could you tell us some of your all times favourite tunes?

  • Audiomonster's Nebulos fome the ICE demo
    plus pretty much anything else my Audiomonster and Romeo Knight


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Maybe not remastered, but just straight to CDR for myself to listen and think
    about the 'good old days'


  • 12-What bands are you currently listenning to?

  • Tool, Marilyn Manson, Pink Floyd, Rollins Band, TISM, The Chemical Brothers,
    Regurgitator.


  • 13-What does/did the amiga/c64 scene give you?

  • A sense of belonging really. We were the kids who everyone picked on just
    because we were smarter and had interests that they didn't or couldn't
    understand. We could hang out together and do our thing and everyone around
    was okay with that. Oh and we also had some killer times doing 'stuff'...


  • 14-Are you still active in the scene these days?

  • No, it's family time nowdays (Wife and 3 little clones)


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Big hello to Chris Tyler (you da man!) and all the old boys from Crass (you
    know who you are)


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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