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Cadaver
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Cadaver Group: Covert Bitops Date of birth: 29th July 1978 In 1986 I got a Commodore 64 + 1541 disk drive, this started my interest That C64 stopped working in 1996 or so, I use it for spareparts for my current working C64. I also have an Amiga500 sitting mostly unused... Well, I also do gfx and coding for my own productions (especially on C64) but I guess I'm a musical personality. For the C64, various selfwritten editors (Sadotracker, Ninjatracker, Goattracker-which is a crossplatform prg.), as I like to always have full knowledge of what the playroutine is doing :) On Amiga I used Protracker, and on PC, FastTracker II and nowadays ModplugTracker. Hard to answer for C64, music for the game Metal Warrior II has probably my most successful use of melodies so far. On PC it was probably the first time I used guitar riff+vocal samples effectively (Forest of Evil, 1996 :)) Not really It creates immersion and atmosphere, and can also raise various emotions in the listener. Yes, on C64 and PC, I guess they're leisure purposes as I'm not making money out of it :) Wav is of course an ineffecient storage format :) Midis tend to be too dependent on the system they're played on (sounds different on different soundcards) Of Mpeg audio I have no specific complaints. Of course, all audio-stream formats lose the original source information of notes/patterns and such, so I prefer formats with them intact. On C64, the Sanxion Loader On Amiga, Shadow of the Beast & Turrican I-II music On PC, tunes from tracked metal artists such as Samael, Skarf etc. I feel no need for that :) I rather continue making new music on C64 & PC Agent Steel, Gamma Ray, Iron Maiden, Manowar, Immortal, Isengard, Burzum, Mayhem, to name just a few. Lots of inspiration, great productions, sustained interest in taking the most out of aged hardware (c64 scene especially), nice people (c64 scene especially, I don't really know much Amiga guys) Yes, mostly in C64 tools creation & gamedevelopment. Greetings to CreaMD/DMagic, TMR/Cosine, R.Bayliss/TND, Hoild/CID, Cybernator/Cybertronic Studios, Pixman/Paradise/AOD, Big User/PTV + rest of Protovision crew, Ninja/TheDreams, Goat/Laxity, Jazzcat/Onslaught, Taper/Triad, Nafcom/POL, Six/DLoC ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2003 by crown of cryptoburners ---------------------------------------------------------------------------- |
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