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Zoltar
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Zoltar Group: Alcatraz Date of birth: 01 May 1970 When my father bring home his fisrt computer, running pac-man. I was so amazed by this game. it was 1980 or 81 PC8080: just play some few games then AppleII: play more games... and started to code in basic Vic20: games, some code C64: games, code and find a music prg, started to write music, with this graphic score writing... very bad prg :p Amiga: demo, music PC: work I learn classical piano... then follow some modern music using synthesiser, but I also code... Started with Soundtracker, was hard like hell no way to save a full song... Noistracker very nice program. Protracker the best one :p Never :p Well... No! Same as gfx. It is a very important part to immerge the audience fully in an interactive environement... ...just imagine to look at a movie without sound... Not really, I code audio aplication for console video game. Boring... I love trackers full of effect Mmmh hard question.... Maybe Arkanoid or Delta song No! Prodigy, chemical brothers... and mainly classical music A lot of fun, we won the assembly in 91 and we have a lot of interview in magazine, proposition for making video games. No! To all my friends, and Hornet (RIP). ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2005 by crown of cryptoburners ---------------------------------------------------------------------------- |
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