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Luguber
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Lug00ber Group: Kvasigen, The Silents Date of birth: 10. May 1980 uhm.. 1984/85 or something. I was a little kid and my father took me with to his work, where I played beast and shuttlelander on the computer at his workplace. When I started primary school in 1987 a kid in my class had a computer and we played games on it for hours. In 1988 I visited my cousins which both had atari sts, and me and my brother spent a lot of time playing games and watching the scrollers in the menus on the compact disks with games. I got my first computer in 1990, and it was an Atari STfm 520. I played games, made small animations and worthless demoeffects with STOS (the atari equivalent to AMOS), textbased adventure games with STAC and even tried to program something in GFA Basic. That never turned into anything though, and anyway my real interest was music. I got hold of Noisetracker1.5 for the Atari and started tracking music, which were my main occupation for many years. In 1994 I got my first PC, a 486. I spent 2000 NOK (about 240 Euro) on a GUS MAX and started working in FastTracker II, which I've been using ever since. Later I bought a pentium, and have had a couple of Pentium based machines. Right now I have an AMD-based computer running windows 2000 and Reason2.0. I still have a pentium-based computer which I run dos6.22 and win98 on for tracking business and watching old demos (thnx to gloom^excess for supplying me with a GUS-card when my GUS Max died in 2001). I've always been interested in music, and even if I study computer programming and systems design I don't see myself as a demoscene coder ever (even if I've been doing code for some nifty textmodes demos with kvasigen). GFX is nothing for me, I have absolutely no talent for it what so ever :) Music is what I love and what I'm good at, so that's what I'm doing. As earlier mentioned I started out with Noisetracker on the Atari, where I also used various versions of Protracker and a ST only (afaik) tracker named Zynctracker, made by a swedish demogroup called Zync. On the PC I've always used Fasttracker II, never liked the interface of Screamtracker/Impulse Tracker. Right now I'm using Propellerheads Reason 2.0, and make all my music with it. I don't track that much anymore, except for compos at parties and the odd Amiga-demo soundtrack for Slummy/Spaceballs now and then (nothing released yet though, as we are both lazy people :) I hope to move on to Cubase SX soon, but I'm a bit too lazy to learn a new sequencer, and I don't really have any musical hardware motivating me to do it either (see the earlier part on being lazy) Uhm.. a bit hard to say, I never really set any goals. But when I won the hi-quality (mp3) compo at The Gathering 2002 with a tracked tune that was kinda cool (lug00ber vs Liz T - these walls) I guess. There are plenty, and luckily for me they are all placed on floppy disks for the ST, any my father threw those disks away some years ago. In a demo it's the same value as what I see on the screen. Good visuals with bad music makes the demo uninteresting for me. I also prefer demos with tight synching, and fast paced. One of my favorite newer demos is Edge of Forever by greek group ASD, in which I love the pace, the sync and the transitions. I'm also quite fond of FR-020, Variform by Kewlers, A deepness in the sky by mfx and.. we'll you probably got the point by now. All demos have great music and tight synch. And oh.. Technological Death by the Mad Elks on the amiga. Great demo! In games I see music basically for moodsetting. These days I play C&C Generals a lot, and the music there is awesome. However, one gets bored by ingame music after a while, so I turned it off. But I've extracted the data files, and listen to the GLA-tracks in winamp quite a lot. I'm still composing, both for semi-professional and leisure purposes. I hope to release my first 12" soon, and I'll still be doing music for demos. The last year or so I've been doing a lot of drum and bass, which is the genre I'm most into these days. I'm also doing some techno tracks, and of course a whole lot of less serious projects in various genres. Both for demoscene and non-demoscene music I work closely with OptimizE^kvasigen, who is a friend of mine since prehistorical days :) I don't care about the format as long as the music is cool. Musicians would be stupid not to embrace the new opportunities technology gives them. Those claiming that tracked music is the only true scene music are total retards, but luckily I haven't seen such opinions stated for a while now. You use whatever tool you find appropriate to do your job, and that's all there's to it. It's the music that matters, not the format. Scenewise: About every track by Keith303, the favorites being Amphetamine (XM) and Into the Unknown (XM). I also love the soundtrack from DOPE by Complex (DOS), and the soundtracks from Desert Dream (Amiga) and Second Reality (DOS), together with the soundtracks from the newer demos I mentioned earlier on. On the atari there are a lot of tunes I love, mostly made by Mad Max^TEX (doh!). There are tons of great music produced by sceners, and when I read this interview later I will probably go "damn, I forget..." a lot of times :) But I think my personal favorite is Darkhalo's Stratosphere Sniper, released under the Monotonik netlabel [mtw022]. That track is absolutely mindblowing. From the commercial scene there are equally amounts of music I love, but I think the music that has inspired me most throught the years must be the works of Prodigy. Nowadays I listen a lot to drum and bass, and my favorite artists in that genre is Raiden, Technical Itch and norwegian producers Rawthang. But as I said, tons of great stuff.. it's impossible to pick out only a few tracks. No, I don't see any reason for that. I've made a couple of cds for parties with (non-scene) friends, but that's about it. I don't think that anyone will be interested in buying such a cd anyways. I do however get mails from time to time from people who wants me to send them music I've made, and I try to fulfill their requests if possible (thanks for the mails :) Right now I'm actually listening to the DOPE soundtrack again, but usually I listen to a lot of drum and bass (artists mentioned earlier), some hiphop (M.O.P. and some scandinavian acts), some metal, some trance, some techno, some house... I listen to a lot of music, ok? :) Noisetracker, the atari and PC-scenes and loud, arrogant, cool and friendly people to drink beer with (KINDERGARDEN POSSE!!) Yup, both with my groups kvasigen and the silents, and also with every other group asking me to do something (I sleep with anyone) Need to greet the norwegian scene and hangarounds, oldskoolers and newskoolers. Also I'd like to thank barock^the silents for letting me get to know a lot of cool people when I got into tsl. The oldskool network those guys have is awesome, giving me a reminder that the scene not necessarily is about productions and skills, but about friendship and having fun. I think I'll stop there, not getting in to greeting a lot of groups/people. I'll just forget someone anyway, so it's better not to go there ;) Keep having fun! ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2003 by crown of cryptoburners ---------------------------------------------------------------------------- |
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