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Mixer
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Mixer Group: Origo Dreamline Date of Birth: 7.2.1974 My father had programmable calculators, I was very young about 7 or so, 1980 or 1981, some time after that he bought a VIC-20. I got into the c-64 "scene" somewhere in 1986/1987. VIC-20,C-64,Some MSX,AMIGA 500, All generations of PC's.. With VIC-20 I mostly played games and programmed basic, on c-64 I programmed assembler and did music, with msx I just played, with Amiga I played, did music and programmed and I've used PC for pretty much everything like everyone nowadays. I also programmed quite much. I did music because I could, there was no articular reason to it and I had no special skills or talent for that. I was just a kid with a computer. I have learned quite a bit about music over the time though. 1st on Vic-20 and on c-64 I used some simple composing programs, then on c-64 I programmed my own music players and did stuff on that platform. I also programmed my own player on AMIGA but never released anything done with it - everbody was using modules, so the available tracker tools were handy. Since 1990 I also did stuff on synths and used KCS on AMIGA and PC and later other available software such as Cubase and later Cubase audio on PC as MIDI sequencers. Funny question, I think I only released 1 or 2 modules overall in some compo's. I have always been more of a c-64 scener and they don't call musical pieces "modules". All the houdred or so unpublished amiga-mods were briefly available at my web site, which is no longer in operation. I have no particular favourites, they all suck. A lot of them and simply coz they are bad. I also don't like that someone sent some of my early and unpublished c-64 tunes to HVSC without asking me. Now it is impossible to get them out of there anymore. Music is 50+ percent of the experience, a demo should be a story, like a movie or make a point and music should alleviate the mood of all of it. The same applies for a game, best games had the best mood also and a lot of it had to do with music. I spend a lot of my spare time composing music or producing music with my friends. I think that those are just dataformats. Music is music and mostly format independent. No Perhaps. Well, a lot of them, each week some new good one comes about, I'll find their stuff and try to unfersand them. Recently I listened to the Matrix Reloaded sountrack. Some fine tunes by Don Davis, Fluke and Juno Reactor, but the CD sounded terrible because it is way too "loudness maximized" long time friends, a lot of skills, deep understanding of technology, machine intuition, some great events, that kind of stuff. I sometimes chat in IRC at #c-64 @ircnet and keep in touch with old friends. I have done some C-64 remixes for fun, that's all. I also visit Assembly in Finland occasionally. Greetings to all old C-64 folks. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2003 by crown of cryptoburners ---------------------------------------------------------------------------- |
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