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Vain
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Vain Group: Stile Date of birth: 16.12.1974 It was probably around 1980 or so when my dad brought home an ABC80 from the school where he used to work. I started out by typing in simple basic programs found in the late 70's computer mags that he was subscribing to. A couple of years later, I got a C64 for christmas, and so I started doing graphics and music. ABC80/800, C64, Amiga, Loads of PC's + All game consoles released in sweden (NOT at the same time!) Mainly i've been doing art and music with the c64, amiga and the PC's. The video games was for playing! :) Well, I didn't end up doing music rather than gfx, it's just that the litte 'fame' I got was through the music. Actually I started out with gfx on the C64, but when I found out that I could do chipmusic and later better music on the amiga, I was stuck. I was full time producing until late 90's, but has in the last few years mainly focused on graphic design. I tend to go back to music production now and then but haven't decided if i'm gonna do something in the scene again. Offers taken! :) Soundtracker, fasttracker II, Cubase, Acid, Reason. Today I only use reason since it's quick, it's good enough and I can do almost anything with it. The most important thing is that it prevents me from using stupid hardware devices! :) What goal? I don't ever think I have reached any goal, but one of the best releases i've done so far must have been the soundtrack to the game 'Dark Signs' that I produced with Deelite. Not really, BUT I co-produced a track that was a bit too 'boy-bandish' that ended up hitting the charts, sold gold and was like the track of the summer a couple of years back. I got peanuts for the track, and today it's best forgotten. It's 50% of the production. With the music and the sound effects, you can control and strengthen any mood you want to set. For instance, take any doom, quake or unreal tournament game and put a Backstreet Boys track in the background and the atmosphere of the game would be ruined. A couple of years back, the game industry didn't think too much about the importance of good sound design for their games, but today, they're starting to get the hang of it. What would the Metal Gear or Final Fantasy series be without the brilliant sound design that they have. There's always need for good sound designers. Well, sometimes. It used to be full time production until I quit my job as a sound designer at DICE. Nowadays I teach movie and film sound production from time to time at the university. Producing music is something I still consider going back to. I don't have the time I used to have since I have a family and stuff these days, but I still miss it. It's not as special as it used to be. Back in the late 80's - early 90's it was more of a special feeling when you recieved a .mod or something. You needed a specific player or a tracking program to play the tune, and the track had a certain value to it. Today, it's like EVERY single person out there has his/hers own label, does dance music and believes that they will be rich and famous. Today I think there's too much music available which makes it harder to find the really good pieces of music. Mpeg, wav etc as formats I don't mind but it's not like when I started. Everything with nuke, jch and ofcourse the best of them all, Deelite. Not really since it wouldn't do any good. I haven't got a single track left from the old times due to HD crashes, and im not sure that anyone would buy my old tracks on a cd since I wasn't that well known. Clutch, Jamiroquai, xzibit. It gave me everything. It made me who I am today. Without the scene, I would be a carpenter or something that hasn't anything to do with computers. The scene made it possible for me to earn my living doing something I like. It also gave me some of the best friends there is. Not really since I got fed up with the newer scene. The scene went from friends doing fun things, to a stupid race for prestige. I didn't mind the prestige in winning a compo or something, but when new people entered the scene, it became something I don't like. Some guys believe they're rockstars and I don't like that! You have to be humble and nice to people, otherwise it will get back to you! I miss the scene as it was when I started out, and if someone would like to do some 'old veteran' productions, please get in touch with me. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2005 by crown of cryptoburners ---------------------------------------------------------------------------- |
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