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SoulEye 
Handle: SoulEye
Real Name: Magnus Palsson
Lived in: Sweden
Ex.Handles: PNR, C Magnus P, Magnus, Magnus P, Pioneer, Soul Eye
Was a member of: Digital Creative Team (DCT), Freelance, Repulsion, WTC

Modules: 27  online
Interview: Read!
Pictures: 1  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Souleye

    Group: Digital Creative Team

    Date of birth: 761206


  • 1-How did your interest for computers start? Which year was that?

  • As I've been into games since I first laid my hands on my Atari 2600 gaming
    console about 1983? (which I still have btw), I love the music. The gaming
    music. The OLDSCHOOL gaming music! (Most of) my tunes reflect this; lo-fi
    samples, simple melodies, and the feeling you get when listening to them
    ("Hey this sounds like its from a game!").

    Right now, I use madtracker exclusively for making my music. Maybe in the
    distant future I will get myself a midi-keyboard and start using reason, but
    no certain plans right now.


  • 2-What machines did you previously have? What did you do with them?

  • c-64 sold, amiga500 sold, amiga 1200 defect.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • More talent for this..


  • 4-Which composing programs have you been using? Which one in particular?

  • protracker (amiga), digibooster(amiga), and now madtracker(pc)


  • 5-With which module did you feel you had reached your goal?

  • It's a continuous struggle to get better, making the perfect tune is impossible!
    :D


  • 6-Is there a tune you would like not to remember? For what reason?

  • 1-4-joy.mod , that one won me 2nd place in a compo many years ago...


  • 7-In your opinion, what's the value of a music in a demo, game?

  • That's the only thing that might stick around years afterwards... unless the
    gfx is really KICKASS...


  • 8-At present, are you still composing? For professional or leisure purposes?

  • yup... leisure.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • midi sux, mp3's are okay at 320kbit, ogg is good too


  • 10-Could you tell us some of your all times favourite tunes?

  • sorry don't know where to begin :)


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • already done! :D


  • 12-What bands are you currently listenning to?

  • other trackers. we hang out on irc.esper.net in #madtracker


  • 13-What does/did the amiga/c64 scene give you?

  • many fond memories....


  • 14-Are you still active in the scene these days?

  • yes


  • 15-Anyone to greet? Anything left to say? Feel free...

  • GO HERE: http://souleye.madtracker.net/


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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