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Rahow 
Handle: Rahow
Real Name: David Kaminski
Lived in: France Israel
Ex.Handles: Collosus, Yelloman
Was a member of: Amiga Personal EXpression (APEX - APX), Darkness (DKS), Forighiensh A Yelloman, Les Shadocks (SHK), Psy-S, Quasar (QSR), Rebels (RBS - RBL), Syndrome (SDM)

Modules: 8  online
Interview: Read!
Pictures: 1  online

Interview








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                    TLb.  ,dMP'          all rite, now you get the chance to read
                     TML.dMMP            some facts about some of the major amiga
                  ,nmm`XXMPX              musicians. read about their history in 
               ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
             ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
            ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
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    Handle: Rahow

    Group: Rebels

    Date of birth: 27/03/1975


  • 1-How did your interest for computers start? Which year was that?

  • I guess it started by watching SF movies/series, and with the apparition of first video game consoles or arcade cabinets.
    Even if some tech was only fantasy at that time, I get all of this would offert infinite kind of stuff.


  • 2-What machines did you previously have? What did you do with them?

  • My first micro was an Amstrad CPC 6128 with color monitor, circa 1986. Even if it's the kind of item your parent pay you as a way to educate yourself, I mainly used it for gaming.
    At a time I make my parents bught me an optical pen and start putting pixels with it, then I discovered OCP Art studio but mainly experiment stuffs...

    Then I had an Amiga 500 circa 1990, that I bargain for my actual Aminga 1200 circa 1995.

    I also had some PCs, from Pentium 166 MMX to I7 6 Core (my actual config)


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Well, I mainly do gfx ^____^
    But I like to try any kind of creative process if I have access to it, so I also end-up doing some mods.


  • 4-Which composing programs have you been using? Which one in particular?

  • On Amiga, I experenemnt some trackers like Startrekkers, DSS, etc... But I end-up discovered that, if I want one of my mod to be put on any demo or production, I mainly may do it with Protracker.
    I did a track on Digibooster too fter a big chat/tuto by Eagle/Syndrome ---> it was pretty amazing to be able to compose multichannel tracks on Amiga ^^
    On vintage PC, I used Fastracker II.
    Now I mainly do music with regular DAWs, like bitwig or Reaper.


  • 5-With which module did you feel you had reached your goal?

  • The PC XM one named "Neuronal Flashes" that I do for my PC demo of the same name (released at State Of The Art 2004).


  • 6-Is there a tune you would like not to remember? For what reason?

  • A lot of my Amiga mods sounds crappy ^^
    I didn't really know how to use effects at the time and tried to much to do some regular song than thinking it as a Amiga module.
    I don't care if some of them as spread, and I'm not "ashamed" to had done them, but I think that, if some of them could be a cool base to work something better, other are just experimental trash ^___^


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Demo : 50% of the demo feeling.
    IMHO, a great demo which I think have a crappy track become not-as-great to me...
    It could ruin the whole experience, like in the Closer from CNCD.
    Unfortunatly, it's a matter of taste, even if some demo tracks are more "risks" not to be liked than others...

    For oldschool game, music is not mandatory, I remember to had choosen to play with sound FX than musics.
    But a good/great game track could really ehance the gaming experience. I think about games like Shadow Of The Beast series, Turrican series, or a game like Lost Patrol (all on Amiga).

    For modern games, it depend if it's the game have a "cinematic" side or not : then a great musical ambiance looks mandatory to be emerged properly into it.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yes. I mainly do regular music stuffs without especcialy any link with demoscene or games.
    Even if I dream that all of this could be pro, it's only for leisure for now ^^

    I also start doing oldschool tracks on several machines, including Amiga, and try to do it the right way this time ^^


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Well... it's reular musics, like we could here everywhere. Some of them still have the demo or game vibes into them.
    Even if I cannot denied the result is generally better than with an oldschool tracker, and I whished our beloved Amiga may been able to do something like this at the time, I also recognise Amiga mods (or even some chipsound tunes) have its own vibe.
    The genius of some mods composers was do do it the way it fit perfectly the hardware mood... only mods that tried to imitate too much a real studio track sounds aged now...


  • 10-Could you tell us some of your all times favourite tunes?

  • Yes I Do:
    First, there is the 3 tracks of the demo Arte by Sanity, done by Moby (now know as ElMobo):
    - Living Insanity
    - Electrick Funk
    - Mobyle

    Then, the 3 track of the Desert Dream by Kefrens, done by Laxity (also known as Merge)
    - Desert Dream intro
    - Checknobankh
    - Desert Dream 3


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Not really. I think if I do a CD it will be new tracks, but I may also do new things with some old tracks one day ^^


  • 12-What bands are you currently listenning to?

  • I regulary listen to a wide bunch of bands/singers that include Black Sabbath, Iron Maiden, Metallica, Joe satriani, Chic, D-Train, George Duke, Blue Oyster Cult, Deep Purple, JMJ, Daft Punk, Dune, Blumchen, Michael Jackson, Sting, Phil collins, etc...


  • 13-What does/did the amiga/c64 scene give you?

  • The Amiga scene makes me enter into the computer graphics field but also interested me about programming.
    Without Amiga and demoscene, I may would not know what I wanted to do as a pro in my life.


  • 14-Are you still active in the scene these days?

  • Yes I do ! There was a time I tought I would give-up on the scene: I didn't successfully found an active coder to my group back then (no coder = no demo) and other groups/coders seems to not really want my gfx or musics...
    Then, a lot of craps falled into my head, and when I have my moral to the bottom, Oriens and the Deadliners proposed me to be involve to their Revision 2018 prod (The Fall).
    I successfully been able to go to Sarrebruken for the party and we won the Amiga demo compo : that was a hell of a come-back, and I hope this to continue as long as possible ^_____^


  • 15-Anyone to greet? Anything left to say? Feel free...

  • I want to great all people/groups in Demoscene FR, my friends in Lemon., Desire, Alcatraz, TRSI, Brainstorm, ThePetsMode and the whole demoscene.
    I also greet all the demoscene "juniors" that started, all my retired friends, and also Jejem, Starwind, Bamboulinet, Pwib, Founky, Zacho, Dimeco and PhoeniXeb.
    Thanx for the ITW, and Amiga rulez !


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    please note: this interview is ©opyrighted in 2020 by crown of cryptoburners


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