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Handle: Rioter
Real Name: Johan Steen
Lived in: Sweden
Ex.Handles: Conan, Scorpio, Count
Was a member of: Brains, Equinox (EQX), Ice, Necatrix, NinjaForce (NFC), Scoopex (SCX), Subspace (SBS - SSC), The Computer Boys c64 (TCB), The Powerlords (TPL - The Powerlords Corporation)

Modules: 1  online
Interview: Read!
Pictures: 10  online


          `n.          .rP'
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            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
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    Handle: Rioter

    Group: Equinox

    Date of birth: 9 April 1975

  • 1-How did your interest for computers start? Which year was that?

  • It was in 1986. I was over at a friends place who had just got a C64 and Spy
    vs Spy to go along with it, and it just took me a few minutes to get hooked
    and getting a machine for myself a few weeks later. Ah, one of the happiest
    days of my life. And totally formed my entire life in a complete new direction
    from that day forward. Everything has circled around computers and creativity
    with computers since that day. Well, for the last 18 years that is. Whooa, time

  • 2-What machines did you previously have? What did you do with them?

  • My first machine was the Commodore 64. That's where I learned to code. First
    the very limited basic language, which didn't do it for me as I wanted to
    create those cool intros I saw before the games, so I learned assembler and
    made a few demos back then with some friends. Then I got the Amiga 500 in 1987,
    and started using Seka, DPaint and Soundtracker, and created my first Amiga
    Demos. So well, I guess I was into music as well as coding and graphics for a
    few years, until I settled for only coding, and then for only graphics, which
    I did my last year in the scene, and then it became my living to put food on
    the table.

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Actually, I was mainly a coder, but as mentioned I did a few pieces of music
    as well, which ended up in some of our early productions, mainly during the
    years 1987-1990, later on we got so much more talented musicians in the group,
    like D-Luxe for instance who composes incredible music.

  • 4-Which composing programs have you been using? Which one in particular?

  • Soundtracker, Noisetracker and Futurecomposer. I think it was Noisetracker the
    one I used most of the time.

  • 5-With which module did you feel you had reached your goal?

  • I don't think I ever reached any goals with the modules I did back in those
    days. I kinda don't wanna listen to them at all today. So much real talent
    around in those days whose music where running circles around my humble

  • 6-Is there a tune you would like not to remember? For what reason?

  • Actually, I don't wanna remember any of them, really. hehe... ;)

  • 7-In your opinion, what's the value of a music in a demo, game?

  • For me music has always been one of the most important ingredients in both
    demos and games. It really sets the entire mood of the production. The music
    can really make or break a piece. I guess I wasn't the only one who recorded
    the favorite game tunes to cassettes to listen to in my freestyle on the way
    to and back from school in those days.

  • 8-At present, are you still composing? For professional or leisure purposes?

  • Never thought I'd end up composing. I'm professionally mainly a 3D artist, but
    recently I've ended up composing music for both movies and promotional movie
    projects. Kinda strange, but life seems to work out that way.

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I must confess, I haven't listened to any of todays demo music that is produced,
    so I can't really express any opinion about it. Would like to know a little bit
    more about it. But so little time...

  • 10-Could you tell us some of your all times favourite tunes?

  • Except for lot's of excellent C64 game tunes, my favorite Amiga Demos Tunes,
    are lot's of D-Luxe and Loxley's music, like Universal Dreams II, Radical
    Insanity, Owe, Visual Art and True Feelings. Other wonderful demo mods are
    3D Demo II Theme and 4-Mat's Madness. Danko's Complictations, Uncle Toms's
    Occ-San-Geen, FireFox's Galaxy II... And so many more. Could actually go on
    for a long time with all the excellent music that were created in the scene.

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No, wouldn't wanna hurt anybody's ears. I Maybe will consider making a CD
    with recently composed movie soundstracks though. But that will only time tell.

  • 12-What bands are you currently listenning to?

  • Quite a lot. Mostly to music like Portishead, Belle & Sebastian, Ramones, Her
    Majesty, Anna Ternheim and lot's of more.

  • 13-What does/did the amiga/c64 scene give you?

  • I have so much to thank for, for the years in the scene. I wouldn't be the
    person I'm today without it. I wouldn't do the work I do today without it.
    I learned so much, about creativity, producing, organizing and all technical
    mumbojumbo. And all the friends and wonderful moments we had together. I
    wouldn't wanna exchange those years for anything.

  • 14-Are you still active in the scene these days?

  • No, not really. Havn't done anything real scene related since 1996. I do still
    keep in touch with some of my old Equinox friends over the world, and we're
    doing some rememberance thingie now and then when time permits.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • I guess I wanna send a greet out to all old Equinox members still around who
    might read this, especially Opus, Ray, Loxley and D-Luxe. Not to forget Photon
    of Phenomena and Scoopex for all the great times we had.

    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners

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