Welcome to Amiga Music Preservation - Forum. Please log in or sign up.
Doj 
Handle: Doj
Real Name: Dirk Jagdmann
Lived in: Germany
Ex.Handles: n/a
Was a member of: Cubic Team, Farbrausch (FR)

Modules: 68  online
Interview: Read!
Pictures: 2  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Doj

    Group: Cubic, Farb-Rausch

    Date of birth: 1976-12-04


  • 1-How did your interest for computers start? Which year was that?

  • Somewhere around 1985 a friend of mine got an Atari 260 and I spend several
    hours playing games with him. But I needed three years to convince my parents,
    that I was in need of a computer. I finally managed to get an C64 in 1988.
    At first I mostly gamed around, then learned basic and failed with assembler.


  • 2-What machines did you previously have? What did you do with them?

  • In 1991 I sold the C64 and my parent bought me a 386. Since then I had
    various types of Intel Computers, and later bought a C64 again, which I
    never use nowadays.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I was the worst coder of our group, but still the best musician. And someone
    had to do the job. But anyway I had lot of fun doing it nevertheless. As my
    coding skills increased over time I don't do any music anymore.


  • 4-Which composing programs have you been using? Which one in particular?

  • A tried various trackers on PC until I found FastTacker1, which I used
    until FT2 was released.


  • 5-With which module did you feel you had reached your goal?

  • None.


  • 6-Is there a tune you would like not to remember? For what reason?

  • All of them. Even if perhaps the basic idea was ok for a tune, I never
    had the skills to make them sound good.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Watch some demos without sound. Then you'll know the answer for yourself.
    There are many demos that only rock because of the music. And there are
    other demos, which would be cool, without this awefull sound...


  • 8-At present, are you still composing? For professional or leisure purposes?

  • No. I'm mostly concentrating on coding.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Back in the SID and MOD ages, people had to concentrate on the basics of a
    good tune: Melody, Harmonie, Rythm and the Idea. Actually most classic mods
    have an awefull sound compared to modern demo tunes or commercial music.
    But nevertheless it was exciting music.

    Today most composers try to produce the perfect sound, often neglecting the
    important 4 parts of a good song. That's why I hardly remember any recent
    demo music, while I still have my 500MB of classical MODs.


  • 10-Could you tell us some of your all times favourite tunes?

  • SID: all of LastNinja1, Hubbards work, PRESS PLAY ON TAPE

    MOD: space debris, klisje paa klisje


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Perhaps someday, but not before 2010.


  • 12-What bands are you currently listenning to?

  • Varies greatly. I have a collection of Pink Floyd, Alan Parsons, lots of
    classical music, some Goa/Techno and much more. And of course lots of
    Hoerspiele: especially ??? and PW (ok, only germans know those...)


  • 13-What does/did the amiga/c64 scene give you?

  • The demo scene prevented me from becoming normal. I can spend my free time
    doing something useful and don't have to waste my time in the commercial
    leasure industry.


    And of course it provided my with various media/computing skills valuable
    for money making in the real life.


  • 14-Are you still active in the scene these days?

  • Gladly I haven't stopped. Although the demo scene is entirly different from
    what it evolved in the 1980's, it is still very intersting and exciting. My
    current activities are labeled with the group farb-rausch.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Nothing.


    ----------------------------------------------------------------------------
    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners
    ----------------------------------------------------------------------------


who's online?


0 Guests, 1 User
Axxy

Processing Time: 0.0757 Secs