Welcome to Amiga Music Preservation - Forum. Please log in or sign up.
Handle: Droid
Real Name: Henrik Haahr Saleh Svendsen
Lived in: Denmark
Ex.Handles: n/a
Was a member of: Brainstorm (BRS), Direct, Election, The Cult (CLT - Cult - Cultural Productions)

Modules: 21  online
Interview: Read!
Pictures: n/a


          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/

    Handle: Droid

    Group: Cult

    Date of birth: July 19th 1974

  • 1-How did your interest for computers start? Which year was that?

  • Hmm. I bought my first A500 back in 1985, but previous to that, I had played
    around with C128, C64, Atari etc.

  • 2-What machines did you previously have? What did you do with them?

  • I still have my A500, and it still works. Who could possibly want to sell this
    piece of art (I've had quite a few PC's since, but they don't seem to get very
    old, before they're swapped out with a new one.

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Don't really know. It just came to me naturally. After about 6 months, playing
    games got boring, and one day I received Soundtracker v. 1.0 from DOC, and my
    destiny was sealed.

  • 4-Which composing programs have you been using? Which one in particular?

  • Just about all of them. Soundtracker, Startrekker, Octalyser, Protracker.
    Can't remember all of them. I mainly used Soundtracker, even when the first
    Protracker came out. But like everyone else, I ended up using only Protracker.

  • 5-With which module did you feel you had reached your goal?

  • None of 'em, and yet.. All of them. The only goal I ever think I had was to
    just have fun. And we sure did have a lot of fun.

  • 6-Is there a tune you would like not to remember? For what reason?

  • Hmmm.. many, perhaps all of them. I was never quite satisfied with any of the
    modules that were ever released. I always thought that I could have made 'em

  • 7-In your opinion, what's the value of a music in a demo, game?

  • Music is everything. A game/Demo consists of both code, gfx and music. One
    can not exist without the other in my opinion.

  • 8-At present, are you still composing? For professional or leisure purposes?

  • Naaahh.. not really. But I often think about dusting of my old A500, and
    bringing it back to life.

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Hmmm. Music is music. Some is good, some is bad, and the opinion is individual.
    and it also depends on the mood I'm in :)

  • 10-Could you tell us some of your all times favourite tunes?

  • Hmmm. There are so many, that you would fall asleep if I listed them all. Some
    of my favourite composers were Julius/madfreak, 4Mat, Bruno, Dr. Awesome just
    to mention a few.

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Most definitely not :(

  • 12-What bands are you currently listenning to?

  • I mostly listen to radio, and therefore no particular group.

  • 13-What does/did the amiga/c64 scene give you?

  • It was loads of fun, and the opportunity to meet a lot of people from different
    countries. I co-worked with different people on different occasions, and that's
    how I came to team up with Julius - former Mad Freak. Our mental instability and
    high level of insanity was just about on the same level, so we co-worked on
    quite a few projects. But if I remember correct, nothing was ever released.

    But DAMN did we have fun. High phone bills were not a result of many hours of
    chatting together - I was listening to each others ideas and modules instead.
    Crazy times - but there are times when I still miss the good old days :(

  • 14-Are you still active in the scene these days?

  • What scene would that be ?? A lot's changed since the old dayes, so no. I'm
    not active in the scene, and hasn't been since 1992 - 1993

  • 15-Anyone to greet? Anything left to say? Feel free...

  • Most certainly.

    Martin you old wanker!! And crazier than ever I suppose (Yeah.. you know it's
    you I'm referring to. How the hell are ya' ?? It's been quite a few years I
    must say, but I assume you're still living in Dublin. Drop me a mail sometime,
    and let me know how you're doing. (If you read this, U can get my mail through

    Greets to all the old Direct members - it sure was a lot of fun.

    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners

who's online?

0 Guests, 1 User

Processing Time: 0.0603 Secs