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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/

    Handle: Facet

    Group: Lemon.

    Date of birth: 02 04 74

  • 1-How did your interest for computers start? Which year was that?

  • Probably 1987 when I got my first computer.

  • 2-What machines did you previously have? What did you do with them?

  • Atari 2600 : Gaming
    Superbrain: Basic Programming
    Sharp MZ700 : Programming (simple basic stuff)
    MSX 1 : gaming & simple programming
    MSX 2 : gaming & simple programming
    C64 : Pixeling - gaming
    Amiga 500 : Pixeling, music
    Amiga 2000: Pixeling, music
    Amiga 1200: Pixeling, music
    PC : graphical design, 3d animation, flash, video-manipulation

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Actually I WAS a pixeler and did music next to it. I made about 200 mods in
    whole my life and only 2 got used in very tiny intro's. I made about tons of
    pictures, fonts, logo's, etc. and all got used in relativily big productions.

  • 4-Which composing programs have you been using? Which one in particular?

  • Protracker (amiga), Fasttracker (pc) - NONE else

  • 5-With which module did you feel you had reached your goal?

  • None of them. Reaching a goal is like getting to the end-station when you're
    on a trip. The best is to never to reach a goal because then there is always
    something you can do better.

  • 6-Is there a tune you would like not to remember? For What reason?

  • Bomb of luck - The Party compotune. It SUXXXX!

  • 7-In your opinion, what's the value of a music in a demo, game?

  • Music is 60% of the total impression a person gets. A good tune can lift a
    demo, even when it's a very bad one.

  • 8-At present, are you still composing? For professional or leisure purposes?

  • No. Only sometimes I play around in fasttracker. I haven't saved anything
    since three years.

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Mwoh... I rather buy a CD with some real intruments.

  • 10-Could you tell us some of your all times favourite tunes?

  • Naming tunes is hard. I do like Heatbeat's music a lot. Timeless as they are.

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No. There are so many better musicians that deserve that more than I do.

  • 12-What bands are you currently listenning to?

  • Jeff Buckley, Ben folds Five, Green Lizard, Soulwax.

  • 13-What does/did the amiga/c64 scene give you?

  • My girlfriend (Finnish) I got to know her via an scene friend.

  • 14-Are you still active in the scene these days?

  • No. I actually don't really follow the scene these days.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • Greets to all old and new Amiga-ers...

    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners

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