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Karsten Koch 
Handle: Karsten Koch
Real Name: Karsten Koch
Lived in: Germany
Ex.Handles: KK, Kuki, GRMBL, K.Koch, K. Koch
Was a member of: Anoxer, Imago Advanced Computer Music, Jürgen Egeling Software, Spheric Lounge, Testrauschen

Modules: 67  online
Interview: Read!

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
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    Handle: Karsten Koch

    Group: --

    Date of birth: 05-may-1975


  • 1-How did your interest for computers start? Which year was that?

  • 1987. i fell in love with the music of 'crazy comets' and from then on
    i recoded every computer music i could get. later same with amiga and pc.


  • 2-What machines did you previously have? What did you do with them?

  • first pc (286) in 1992, composed music using modedit 1.0 and custom built pc
    speaker. then in 1994 a pc 486dx, composed S3M & MOD music using lutz roeder's
    imago orpheus.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • i still hold that musicians like rob hubbard, chris huelsbeck, and purple motion
    (just as an example) composed world class music, comparable with that of popular
    synth musicians like j.m.jarre or tangerine dream. they showed that good music
    can happen on any device, regardless of how limited it is.


  • 4-Which composing programs have you been using? Which one in particular?

  • ModEdit 1.0, ScreamTracker 3, Fasttracker 2.0.
    the imago orpheus was the tool of my choice. big thanks to lutz roeder, who has
    invested years to create such a powerful tool. using the emu6000 chip of the
    soundblaster awe32 card, it enabled you to use resonant filters, reverb and
    chorus. from 1994 on this was the main tool i used to create computer music.


  • 5-With which module did you feel you had reached your goal?

  • modules like 'the blue valley' or 'astaris' still move me emotionally
    when i hear them.


  • 6-Is there a tune you would like not to remember? For what reason?

  • no.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • it's the first thing people understand without being involved or
    technically educated.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • yes, i do improvised synth music with friends. i think i will always remain a
    non-professional dilettant who just wants to create music.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • creating music is getting easier and cheaper every year. thats good.
    touching people emotionally with music is still very difficult.
    i like limited technology because it reduces 'how' questions and creates
    room for "what" questions and thus, drives the evolution of content rather
    than machinery.


  • 10-Could you tell us some of your all times favourite tunes?

  • rob hubbard - crazy comets, monty on the run
    jochen hippel - lethal excess music
    chris huelsbeck - turrican 2 music, z-out music
    karsten obarski - sacrophaser, amegas
    purple motion - mental surgery music, unreal 1 music, ssi intro
    skaven - assembly 92 invitation music


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • i already did this. write me to get one.


  • 12-What bands are you currently listenning to?

  • brian eno, tetsu inoue, testrauschen.


  • 13-What does/did the amiga/c64 scene give you?

  • a past.


  • 14-Are you still active in the scene these days?

  • no.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • older generations always lamented "you only sit in front of your computers and
    waste your time." i think not a single second was wasted.


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    please note: this interview is ©opyrighted in 2003 by crown of cryptoburners
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