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Handle: Kollaps
Real Name: Jakob Vedel Sørensen
Lived in: Denmark
Ex.Handles: Daddy Kool, Nuclear Ninja, Turbocop, Boris Bahnhof, Vedel, Bassverner, Morten Korg, BassVerner, Captain Future, Brodtgård, MZ1453, Brodtgaard
Was a member of: Depth (DPH - DTH), Focus Design (FD - FCS), Gunnars Farvebio (GFB), Instinct (ITC - INT), Light, Q-Branch, The Cult (CLT - Cult - Cultural Productions)

Modules: 188  online
Interview: Read!
Pictures: n/a


          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/

    Handle: Most known as "Kollaps" and some GFB handles..

    Group: Gunnars Farvebio(tm)

    Date of birth: 27-03 1971

  • 1-How did your interest for computers start? Which year was that?

  • I got my first computer in 1983. It was a Marathon32 (with 2k) which is
    a ZX81 clone with some minor changes, ex .sound. (Its identical to Lambda
    and Power 3000). I had no games first, so therefore I got introduced with
    Basic programming together with my father.

  • 2-What machines did you previously have? What did you do with them?

  • 1983: Marathon32
    1985 Commodore64
    1989 Amiga500
    1994 Amiga1200
    1996 PCs

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I did everything... I started with programming in 1983 when I got my
    first computer. Later I got a C64 and found SID music very interesting
    and started with my own editor to make music.
    I also draw, but most on paper and painting. Sometimes did I also draw
    the GFX in my demos.

  • 4-Which composing programs have you been using? Which one in particular?

  • A lot - from the C64 days till now...
    Latest I used Cubase, but now I prefer Renoise.
    Most used in the "good" days were Noisetracker(or protracker... so many
    variants..) and Fasttracker II.

  • 5-With which module did you feel you had reached your goal?

  • ehh... I still have a naive idea to reach something.... but thats
    just a motivation..

  • 6-Is there a tune you would like not to remember? For what reason?

  • There are many and also many reasons.....

  • 7-In your opinion, what's the value of a music in a demo, game?

  • Music is to add atmosphere. It can't replace or apologize/compensate
    for lack of code or gfx, but in the other hand can bad music destroy the
    full impresion of great code/gfx.

  • 8-At present, are you still composing? For professional or leisure purposes?

  • I try to find som times to play with Renoise and sometimes just playing
    om my keyboard. I haven't done any finished songs for years...

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • eh... formats??? Thats has nothng to do with the music.... ;)
    Good music is good music no matter of the technology...
    But sadly I think that since music-equipment is cheap enough for
    everybody to buy, a lot of rubbish is released because eveybody can
    produce music now...
    I old days, when it was harder to release something, it forced the
    artists to fight harder and get more practice, and only the best ones
    got thru the eye of the needle to release somthing.

  • 10-Could you tell us some of your all times favourite tunes?

  • We were like spoiled kids back in the 1980's with all those great C64
    tunes... Hubbard, Galway etc...
    And the early 1990's brought a lot of great Amiga modules...

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • I have burned some CD's now and then for fun.. but not for release.

  • 12-What bands are you currently listenning to?

  • It varies now and then...
    But Vangelis, Jarre, Shubidua, Ultravox, Kraftwerk and most classic
    composers are always important for me.

  • 13-What does/did the amiga/c64 scene give you?

  • C64 gave me alot! I grew up there and i still like that machine!
    The Amiga made my music and programming skills develop alot.
    My professional programming job would not be possible if I didnt learn
    all this demo programming on Amiga..

  • 14-Are you still active in the scene these days?

  • Not really.. only some 256 bytes intros... and a few Amiga routines to
    contribute for my friends demos..
    Real life takes up most time now:
    - Full time work (and with programming... ;) )
    - Familly life (married since 2004)
    - Maintaining and repairing our house etc..
    - Christian activities in the local congregation of Jehovas Withnesses
    since 2001

  • 15-Anyone to greet? Anything left to say? Feel free...

  • Thanks to everybody who made the scene days great fun. Nice to meet
    alot of people at copyparties or just by phone and scrolltexts..
    Big apologize to everyone I might have offended in some ways...
    especially ex.group memebers which works I might have ignored or not
    appreciated. Sorry...

    This interview was kindly sent by Kollaps to Curt-Cool in 2012-01 - Thx !

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