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Handle: Maktone
Real Name: Martin Nordell
Lived in: Sweden
Ex.Handles: n/a
Was a member of: Class (CLS), Defacto2 (DF2), Fairlight (FLT), Share and Enjoy pc (SAE), Superior Art Creations (SAC), Superstars, X-Pression (XPS)

Modules: 177  online
Interview: Read!
Pictures: 4  online


          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/

    Handle: Maktone

    Group: Class, Superstars, Superior Art Creations

    Date of birth: 79.05.02

  • 1-How did your interest for computers start? Which year was that?

  • i started using computers when i was like 7 years old, that must have been
    in 1986 or something. in the beginning i was playing alot of games, sierra
    games like police quest, space quest, kings quest and so on..

  • 2-What machines did you previously have? What did you do with them?

  • amstrad, 286, 386, 486, c64, amiga1200, mostly playing games..

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • uhm, don't know, i tried it all, but music was the part i ended up doing,
    that atleast went out ok ;)

  • 4-Which composing programs have you been using? Which one in particular?

  • protracker, thx, adlib, ft2, i use ft2 almost all the time.

  • 5-With which module did you feel you had reached your goal?

  • none?

  • 6-Is there a tune you would like not to remember? For what reason?

  • uhm, should be some of my early stuff, that almost noone got to hear :P

  • 7-In your opinion, what's the value of a music in a demo, game?

  • oh, lost of value, sets the whole mood of a production, like film music..

  • 8-At present, are you still composing? For professional or leisure purposes?

  • yes iam still composing, only for fun, make tunes for installers &
    cracktros, only chiptunes that is....

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • --

  • 10-Could you tell us some of your all times favourite tunes?

  • bob le cintre - doh

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • didn't think about it

  • 12-What bands are you currently listenning to?

  • shpongle, ozric tentacles. but i listen alot to chiptunes ;)

  • 13-What does/did the amiga/c64 scene give you?

  • nowdays, nostalgia, makes me feel good :)

  • 14-Are you still active in the scene these days?

  • yes, making music for the pc warez scene.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • natan1, oxygener, sprk, 2pac, flemt, tee, proon, seffren, basilisk, ferrex,
    mrdeath, oyise, snq, kenet, rez, orcus, moonlord, dalezy, jellydog, zalza,
    seffren, pantaloon, and the rest i forgot.. welcome to the age of sex, drugs
    and chiptunes. :)

    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners

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