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Handle: Melwyn
Real Name: Matti T. Palosuo
Lived in: Finland
Ex.Handles: Matti Palosuo
Was a member of: Acid Rain, Farbrausch (FR), Haujobb (HJB), HiRMU

Modules: 29  online
Interview: Read!
Pictures: 5  online


          `n.          .rP'
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            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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    Handle: Melwyn

    Group: Haujobb

    Date of birth: 17.11.79

  • 1-How did your interest for computers start? Which year was that?

  • We had a C-64 at home already when I was a little kid in mid-80's. I have
    been interested in doing stuff with computers ever since.

  • 2-What machines did you previously have? What did you do with them?

  • C-64, which I used mostly for playing games and some easy programming
    stuff with Basic. :)

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Hmm.. Well, I've been playing guitar since I was eight years old so composing
    music also with computers was a natural decision.

  • 4-Which composing programs have you been using? Which one in particular?

  • Mostly FastTracker2, which is still my favourite. Nowadays I have also more
    advanced programs like Reason, Logic Audio and Nuendo, but for pure
    composing purposes I still like to do it in the old way with tracker.

  • 5-With which module did you feel you had reached your goal?

  • Hmm. I'm a perfectionist so I've never been fully satisfied with any of my
    songs so far. There are some tunes that came close to that at that time but
    nowadays they don't feel so great anymore since I've (hopefully, at least)
    evolved a bit in several areas what comes to music quality.

  • 6-Is there a tune you would like not to remember? For what reason?

  • Many of them, for sure. There are bunch of horrible songs I've made in the
    past when I was new to composing music with computers. Basicly all the songs
    made during the first year are the ones I don't want really to listen to

  • 7-In your opinion, what's the value of a music in a demo, game?

  • Depends on the game or demo, of course. Sometimes music can give really much
    to overall feeling and help to create atmosphere, mostly it's ok if it doesn't
    disturb what happens on the screen. Perhaps in demos music should have bigger
    role than in game music where too dominant music can annoy playing.

  • 8-At present, are you still composing? For professional or leisure purposes?

  • Not much, but I do some songs every now and them, mostly for my group Haujobb
    if needed. I also play still guitar and am actually more active in real music
    than with computers.

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Those are just differend formats for the music. I don't care which format is
    used if the music is good.

  • 10-Could you tell us some of your all times favourite tunes?

  • I guess you're referring to computer made music, now? Hard to name any special
    favourites, but as I'm Finnish I've listened a lot to other Finnish tracker
    musicians songs like brothomStates (ex. Dune/Orange), Groo, Distance,
    Carebear, Yolk & Legend who all have done some pretty great stuff.

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Not likely.

  • 12-What bands are you currently listenning to?

  • Right now I have Depeche Mode: Ultra in my CD player. Basicly I listen
    almost all kinds of music...

  • 13-What does/did the amiga/c64 scene give you?

  • Haven't followed the scene on C64 much but Amiga gives me very nostalgic
    feelings. There are some golden demos made by CNCD, VD^FLT, Melon etc.
    that I want to watch over and over again. Haujobb has also still some
    activity on Amiga scene.

  • 14-Are you still active in the scene these days?

  • More or less. Right now I'm not perhaps very active in sense of contributing
    to compos but I still like to go to nice parties all around Europe.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • Well, hellos to everyone in Haujobb and Slengpung staff. Which reminds
    me that I could advertise here a bit: Slengpung is the biggest demoscene
    photo gallery there is around and you should really visit it in case you
    haven't done so already! - Sleng up your mind!

    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners

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