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Oriens 
Handle: Oriens
Real Name: Christophe Kohler
Lived in: France
Ex.Handles: Elwood
Was a member of: Bidon Dezign, Concept (CPT), Hawk, Les Shadocks (SHK), Mad, Paradox (PDX), Quartix, The Strike Force (TSF)

Modules: 9  online
Interview: Read!

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
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      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
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    Handle: Oriens

    Group: Les Shadock

    Date of birth: 03 Jul 1073


  • 1-How did your interest for computers start? Which year was that?

  • In 1983 when my parent bought my first game system, the "vectrex".
    Two years laters I started using the computers of my school (MO5)
    and then ask for a C64 ... The story began there.


  • 2-What machines did you previously have? What did you do with them?

  • I had a C64 for a long time. I really love that computer.
    I played a lot on it, and tried to program it, without any success
    (I was surely too young and I was lacking of help and infos).
    I had then an ATARI ST, but I quickly changed for an AMIGA 500.
    Some years later I bought an AMIGA 1200 when my 500 died.
    I still have my 1200 and my C64 ...


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • In fact I'm a coder that has made some musics :-)


  • 4-Which composing programs have you been using? Which one in particular?

  • I started with the first soundtracker and then protracker.
    I was also using protracker as a sequencer for my KORG M1 synthesizer.


  • 5-With which module did you feel you had reached your goal?

  • "Globacitose" because it sounds nice and I made all the sounds.


  • 6-Is there a tune you would like not to remember? For what reason?

  • Many ... I do not have any artistic feelings so my compositions were quite
    mathematic !!!


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Music and sounds are very important in multimedia products.
    For a demo, music is surely 50% of the total feelings that people receive.
    This is the same thing for a game.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • I'm not composing anymore, but I'm a profesional game developper (I've worked
    on 2 released games for playstiation2).


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Tools are more powerful than before. There are no limits now. The only limit
    is the musician imagination.


  • 10-Could you tell us some of your all times favourite tunes?

  • "OccSanGeen" by Uncle Tom
    "Dog eat dog" by Teborid / Hawk
    "The unnamable" by Tebirod / Hawk
    "Dreamchild" by Tebirod / Hawk
    "Fly and fall" by Tebirod / Hawk
    "Elecdream" by Tebirod / Hawk
    "DragonsFunk" by Moby
    "Elekfunk" by Moby
    "Groovy thing" by Moby
    "It's a booty time" by Bruno
    "Yummy gap" by Mantronix & Tip
    "Jazzy nork" by Mantronix
    "Complications" by Tomas Danko
    "Daisy Chain" by Jesper Kyd / Silents
    "Fruit kitchen1" by Scortia / The Silents
    "Hurricane" by Johnny-B
    "Sttormmm" by Johnny-B
    "Only music survive" by Johnny-B
    "Infamia" by Parsec
    "Macnormlalia" by Parsec
    "SnowChips" by Parsec
    "Enigma" by Tip and firefox / Phenomena
    "Klisje paa klisje" by Walkman

    and SIDS (Rob HUBBARD, Martin GALWAY, ...)


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • no


  • 12-What bands are you currently listenning to?

  • A bit of everything.


  • 13-What does/did the amiga/c64 scene give you?

  • A really happy childhood !
    I met a lot of nice people and had lot of fun.


  • 14-Are you still active in the scene these days?

  • No, but I'm now trying to create C64 intros !! Better late than never.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Keep the demo scene spirit.


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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