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Paranoid 
Handle: Paranoid
Real Name: Sreten Dragojlovic
Lived in: Serbia
Ex.Handles: n/a
Was a member of: Bullshit Artists, Corrosion (CRS - COR - CRSN)

Modules: 15  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
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    Handle: Paranoid

    Group: Corrosion

    Date of birth: 02.01.1976.


  • 1-How did your interest for computers start? Which year was that?

  • In the beginning of 90's .
    Back then, KLF'd released their White Room album, Future Sound Of London
    also, electronic music was rushing forward, i instantly fell in love with
    it so, naturally, i had my interest in computers. Anyway, making it with
    synthesizers didn't seem like a good idea so...


  • 2-What machines did you previously have? What did you do with them?

  • Commodore 64. Playing Impossible Mission and Supremacy.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I've started with sound processing and sampling mostly, and that was more
    fun than trying to scrap something in DeluxePaint. I don't know, it just
    came naturally.


  • 4-Which composing programs have you been using? Which one in particular?

  • At first there was ProTracker, but later i've just needed some multichannel
    software, and DigiBoosterPro seemed like a perfect solution.


  • 5-With which module did you feel you had reached your goal?

  • Every new one.


  • 6-Is there a tune you would like not to remember? For What reason?

  • Nope.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • When CoRRoSioN makes a demo, it starts with a music. Music is the main
    pattern for rhytm of the demo, it's atmosphere, it's story (if there's
    any), and of course, it's length.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • We (Asarhad/CoRRoSioN, domin8r/CoRRoSion and me) had established a
    breakbeat/drumnbass/triphop/hardcore/techstep/electronic music group called
    Lo-Tek Kings, which is pretty active in past few years with a great number
    of performances in Yugoslavia. We are also the organizers of that kind of
    shows for underground music dj's and music makers here.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • The extension of the file is not important. What you hear is important.


  • 10-Could you tell us some of your all times favourite tunes?

  • Future Sound Of London-Papua New Guinea was my jumpstart tune. When i've
    heard that for the first time, i knew there's something fucking fresh in
    music, so i took it's footsteps.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • I'm working on it. :]


  • 12-What bands are you currently listenning to?

  • F.S.O.L., Orbital, Aphex Twin, Photek, Autechre, LFO, Speedy J, HIA,
    Biosphere, B12, Brain Pilot, James Bernard, J.M.Jarre, Pink Floyd, The
    Chrystal Method, Moby, Nightmares On Wax, Sabres Of Paradise, Red Snapper,
    DJ Spooky, T-Power, Panasonic... loads of it. Ambient, experimental and
    triphop mostly.


  • 13-What does/did the amiga/c64 scene give you?

  • Enough space to breathe.


  • 14-Are you still active in the scene these days?

  • Yes.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • See you soon :]


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    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners
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