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Reed 
Handle: Reed
Real Name: Reed Richards (ex. Jaakko Kaitaniemi)
Lived in: Finland
Ex.Handles: Yake, Dr. Reedoctor
Was a member of: Damage (DMG), Diffusion (DFN), Fairlight (FLT), Software of Sweden (SOS), Tristar & Red Sector Inc. (TRSI)

Modules: 125  online
Interview: Read!
Pictures: 10  online

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
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      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
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        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
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    Handle: Reed

    Group: Fairlight (previous groups TRSI, Damage, Diffusion)

    Date of birth: 14th April 1982


  • 1-How did your interest for computers start? Which year was that?

  • I was abducted by an alien spaceship in 2600 B.C. On our way to their
    solar system, they introduced me to extremely high tech equipment, which
    we later used to form an imaginary shield against the end of life, thus
    forcing me to accept the state of immortality I am in now.


  • 2-What machines did you previously have? What did you do with them?

  • Before entering the magnificent spaceship built by the finest craftsmen
    of worlds unknown to mankind, I had no grasp of what I could encounter.
    It was something amazing, something truly wonderful. The equipment on that
    ship would astonish the feeble scientists of Earth.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • On one of our voyages through space, we discovered a whole new lifeform that
    would react in a unique way to each style of music they hear. After doing a
    complete system analysis on our equipment and proceeding with empirical
    research, we concluded that, for a reason unknown to us, the style of music
    they prefer is funk. This specific branch of music would make them move
    around twisting their body, in a manner that the Earth people would call
    'dancing'. As I have the royal blood of LeFonque in my veins, we agreed
    that it is best to have me provide this impulse until the research was
    brought to an end.


  • 4-Which composing programs have you been using? Which one in particular?

  • Developed by the neural networks experts inside the spaceship, I found
    the Yak-E Diffusor model 13 to be the most effective one. It allows the
    flow of the music to be output straight from my thoughts into an audio
    recording, which naturally can be converted to any imaginable format.


  • 5-With which module did you feel you had reached your goal?

  • The audio-analytic module for the spaceship, completely designed by myself,
    is (by my standards) my greatest achievement when it comes to ship
    machinery. It allows the creation of virtual, realtime projected, real
    life sized free 3D models, simulating the movements of the lifeform we
    came across on our journey. This image was then broadcast into several
    locations where this lifeform would practice 'dancing', thus creating an
    image of multiplying the number of creatures participating in this action.
    This was all very entertaining to us - after all, arrogance is a virtue.


  • 6-Is there a tune you would like not to remember? For what reason?

  • There are several, from various composers. Before I entered the phase of
    immortality, I spent time studying the audible frequencies of the
    type of music the strange lifeform seemed to be fond of, only to discover
    that it consisted of four separate tracks, all containing audio files.
    I did more and more research on the subject until I was thoroughly aware
    of the system, its capabilities and - unluckily, the composers.

    99% of the work of all the so called 'composers' I found were
    disappointing. 4Mat, Dr. Awesome, Firefox, Lizardking, Mantronix, Tip -
    whoever stuck THEIR idea of music in their heads, should and will be
    assimilated. No style, no own ideas - even the tracking technique of
    the majority of them was appalling.

    Of the sound produced by my own superior brain, there has been a few
    tryouts that are to be forgotten - those were merely tests of the music
    system while the calibration of the neural network was in progress.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • I assume that by 'a music' you mean music consisting solely of the note
    'a'. Well, to me that specific type of sound output has always seemed a bit
    monotonous, and I must say I appreciate some more variation. During our
    journeys through various galaxies, we have noticed that for some reason,
    again totally unknown to us as members of a species with a higher IQ, part
    of the humans prefer their music to be monotonous one-note pounding,
    which doesn't make sense even on our equipment - it does not compute. The
    importance of this matter is impossible for me to grasp, thus its value
    is minimal.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Affirmitive.
    I refuse to reveal further data. Proceeding to next question.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I do not think. I know.


  • 10-Could you tell us some of your all times favourite tunes?

  • Affirmitive.

    All tunes by Dizzy.
    Most of the tunes by Andy (of Banal Projects).
    Nebulus by Audiomonster.
    B.S.T., Booty Time, Listen, Uralvolga Fine by Bruno.
    Riviera by Dean.
    Misery Dentro by Double Trouble.
    Top Gigolos by Dr. Vector.
    Loonie in da Sun by DSX Design.
    Waypoint and some other similar tune with a weird name by Dune.
    Biomechanoid, Crystal Express, Hoppin' Leonard, Oolah,
    Phoenix, Pop-Huora, Rockhopper by Groo.
    Action-1_S1, Anette, Annika, Aquarium People, Bicyklopedia,
    Dawn Mosaic, Dungeon, Elfmania tracks, Fanta Manna Mani,
    Jammin For Nothing, Scrambled Mind, Uudenkuun Sointumaa,
    Talouselama by Heatbeat.
    Ink Ribbon by Jazz.
    Blowaway by Jugi.
    Elekfunk, Livin Insanity, Mobyle, Bud Rap, Knulla Kuk by Moby.
    Acid Jazz 1 & 22, Je L'ai Deja Vu, Trabalash by Nuke.
    Cream of the Earth, Boesendorfer P.S.S., I'm Gonna Be Infectious by Romeo Knight.
    Acidjazzed Evening by Tempest.
    Condom Corruption, Testlast by Travolta.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No. I am planning to make music with some of my audio cd's remastered.


  • 12-What bands are you currently listenning to?

  • I find it highly amusing to listen to two or more rubber bands being
    rubbed against each other.


  • 13-What does/did the amiga/c64 scene give you?

  • A headache.


  • 14-Are you still active in the scene these days?

  • Affirmitive.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • A special greeting to Andy for qualified funding work on the spaceship,
    to Tempest for making things inside it bleep, and to Dr. Dma for coherent
    additions to the population of the spaceship.


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    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners
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