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Romeo Knight 
Handle: Romeo Knight
Real Name: Eike Steffen
Lived in: Germany
Ex.Handles: Party, Chiquita
Was a member of: Bitkillersoft, Brainstorm (BRS), Exact, JEWELS, Masque (MSQ), Red Sector Inc. (RSI), The Clumsy Creepers (TCC Design), Tristar & Red Sector Inc. (TRSI)

Modules: 180  online
Interview: Read!
Pictures: 6  online


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            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
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    Handle: Romeo Knight

    Group: Used to be TRSI in the end

    Date of birth: 20.05.1971

  • 1-How did your interest for computers start? Which year was that?

  • Aueeeeeeh...about 1985. C64 of course. How ? I don't really remember.

  • 2-What machines did you previously have? What did you do with them?

  • C128: Listening to Rob Hubbards Themes and after that making music with
    Chris Huelsbecks Soundmonitor

    Amiga: This story I think you know

    Atari ST: Cubase for sequencing with a few synthesizers/samplers
    (that was around '91 - '95)

    Now I have a G3 Mac, but not using it for any specific musical interests.

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • That I can't really explain. I'm not the type of man for coding and used to
    have a classical musical education (on clarinet besides), but wasn't really
    interested in music yet. But I think it was that I discovered that with music
    you could influence and generate feelings very easy - especially from the time
    on when I was able to compose my first own tracks.

  • 4-Which composing programs have you been using? Which one in particular?

  • As already mentioned (the standards on any machines): Soundmonitor; then
    Aegis Sonix, Soundtracker/Protracker, later for MIDI-sequencing Cubase 3.1
    or whatever on Atari; and now, since I am a professional recording engineer
    in the advertising business, I'm a specialized ProTools-operator
    (of course Mac).

  • 5-With which module did you feel you had reached your goal?

  • None. As I'm some kind of perfectionist, I am not really fully satisfied
    with the result of any track I ever did. Of course when it is new, you like
    it very much, but if you keep listining to it or listen to it after a long
    time there are so many things you would have done different. And better.
    Sometimes it almost embarrasses me. An exception may be the
    Boesendorfer-module, but this song is an exception for itself, because it
    just simulates a piano player.

  • 6-Is there a tune you would like not to remember? For What reason?

  • I've done much shit, too. But nothing in particular.

  • 7-In your opinion, what's the value of a music in a demo, game?

  • Nowadays, games are becoming more and more complex and movie-like. The best
    movie is nothing but shit without music. That means that the music is
    becoming more and more important in the same way and has to be adjusted to
    the mood of the game and its situations. Just listen to the latest games
    Chris Huelsbeck was involved in and you know what I mean - I think it's

  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yes, more than ever but very different because I'm playing guitar in a
    steady Metal/-Rock-Band for now almost 5 years and composing songs with
    my bandmates (dr/git/b/voc -standard setup) We've already done a few
    recording sessions over the years and recently have been in the studio
    recording an 6-Track EP-CD. Our new drummer used to play in the known
    german Band "Sun". You find us in the web on www.mp3.de: "Panama Speed"
    still with old material, but I hope to have it updated soon.

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Today MIDI is crap. Because of its serial protocol the timing is crap.
    It's a child of the 80s.

    Mpeg is great, because it enables you to put your music on the web or send
    it via e-mail and still have an acceptable quality at special bitrates.
    It's the future. Just like Firewire for connecting sound modules and
    multimedia equipment of any type.

  • 10-Could you tell us some of your all times favourite tunes?

  • Computer ? Almost all 64-Hubbard stuff. No one ever reached the standards
    he set on such a "cheap" system.

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No. I don't have all my tunes anymore and then - search the web: there
    already exist some. (they are illegal, by the way, because they violate
    copyright laws, but nevermind)

  • 12-What bands are you currently listenning to?

  • Changes/depends. All time favs are mainly guitarbands like Suicidal
    Tendencies, Pantera, Stuck Mojo, Faith no more, Testament - all that hard
    stuff that influenced my own playing style. Last CDs I bought were Dream
    Theater - "Scenes from a Memory", Rollins Band - "Get some go again" and
    Primus "Antipop". But don't get me wrong - I still like electronical music
    when it's good (like Depeche Mode - especially the newer productions).
    Nevertheless I hate most of the techno/dancefloor-stuff that's hip today.

  • 13-What does/did the amiga/c64 scene give you?

  • Great experiences how to make music and a lot of satisfaction through my
    success. Some nice hours with friends...and alcohol.

  • 14-Are you still active in the scene these days?

  • No.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • Schone Grosse an alle, mit denen ich froher was gemacht hab !
    Ficken ! Euer Eike

    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners

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