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SLW 
Handle: SLW
Real Name: Thorsten Glaser
Lived in: Germany
Ex.Handles: n/a
Was a member of: Mystic Bytes (MSB), o815, Peanuts

Modules: 6  online
Interview: Read!
Pictures: 2  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
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      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
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    Handle: Slw

    Group: Mystic Bytes, Peanuts, o815

    Date of birth: 24-02-1976


  • 1-How did your interest for computers start? Which year was that?

  • It started back in the late 80s. A friend of mine had a c64 and we played
    some games. I did not have contact to the scene so far, but some time later
    he introduced me to a guy named age. He showed me the first demo i ever saw.
    IT was some kind of cracktro for a c64 game called no mercy. I was very
    fascinated by that and started to collect and watch demos.


  • 2-What machines did you previously have? What did you do with them?

  • Commodore 64 - Mainly playing games. Some Sid tunes. Some coding.
    Schneider CPC - Some coding.
    Amiga 500 - Music.
    Amiga 1200 - Music.
    PC - Music.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Well, this is pretty simple. I simply can´t paint. I tried to paint some pics
    to but it looked like some kindergarten picture ;-) . I did some code as well,
    but i simply was not so much fascinated by that.


  • 4-Which composing programs have you been using? Which one in particular?

  • C64 - Sidmon.
    Amiga - Soudtracker, Protracker, MED, Octamed, Octalyzer.
    PC - X-Tracker, Fasttracker, Modplugtracker, Reason, Nuendo, VST Based Software.


  • 5-With which module did you feel you had reached your goal?

  • Suspicous love on amiga.
    Explicit Coding on PC.


  • 6-Is there a tune you would like not to remember? For what reason?

  • The Timegate for Mystic Bytes 40k intro for the nexus party 1995.
    This one really sucked. It had to be put together in a few hours on a fucked
    up pc. This was not quite what i wanted it to be.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • I hold the opinion that music is as important as the other parts. not more,
    not less. A production that lacks good music can get boring very soon. The
    music is a means to perfect a demo or a game. It can add atmosphere and
    perfects the character of a production.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Well i do still compose, but not for any demos. We have a local hiphop crew
    in our area, for which hmc and me do provide beats and instrumentals.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • This has two sides. (As most things)
    The good thing about todays music files is, that good musicians can create
    the tunes as they want them to be more easily. The bad thing is that lamers
    can easily sample and rip stuff and put togehter tunes that suck...
    I simply can´t stand those boom boom techno shit.


  • 10-Could you tell us some of your all times favourite tunes?

  • HMC - Naturality 2
    HMC - Evil Hordes
    HMC - Dream on / Dream off
    Jester - Stardust Memories
    Jester - Elysium
    Romeo Knight - Cosmic Dog
    Virgill - Interference
    Doc Holiday & Twilight - Clairvoyance
    Jesper Kyd - Global Trash 3 v2
    Purple Motion - Unreal 2
    Sicomicanico - Castaway
    Hunz - Clone it
    Pepe - Entering Cyberspace
    Wildfire? - In full effect demo tunes.

    just to name some that come into my mind first.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Yes, definitely.


  • 12-What bands are you currently listenning to?

  • U2, Depeche Mode, New Order, Mood, Jedi Mind Tricks, Hieroglyphics, Styles of
    Beyond, Bomb tha Bass, Massive Attack.


  • 13-What does/did the amiga/c64 scene give you?

  • A very entertaining and great time and a good start to my hobbies and my work.


  • 14-Are you still active in the scene these days?

  • No, unfortunately not.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • HMC
    Twilight (Daniel Hansen)
    Orbit
    Sting
    Alpha / LEgend Design (Karsten Rohrbach)
    Pepe / Subzero (Dirk)
    Yazz / Haujobb.


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    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners
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