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ulrick 
Handle: ulrick
Real Name: Evens Salies
Lived in: France
Ex.Handles: Evens Salies
Was a member of: FRequency pc (FRQ), Illi Recentes ImperatoreS (IRIS - IRS)

Modules: 17  online
Interview: Read!
Pictures: 3  online

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
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    Handle: Ulrick

    Group: IRIS

    Date of birth: 21 04 1971


  • 1-How did your interest for computers start? Which year was that?

  • I bought my first computer, a Spectrum-ZX81 between 1983 and 1985. Someone who
    had an Apple 2C sold me his ZX81 with an accompanying book for learning BASIC.
    I ploted diagrams and other objects as no game existed (I think) for this
    machine at that time and the size of the memory was too small. Anything I
    coded was lost once I turned the machine off. My passion for creating things
    using computers started there.


  • 2-What machines did you previously have? What did you do with them?

  • I had respectively the Spectrum-ZX81, an Amstrad-CPC 464, Amstrad-CPC 6128,
    Amiga 1000, Amiga 500, an Amiga 1200, then a PC (now). I always have used
    computer for programming more or less serious things but I started copying
    musics to the Amiga 1000 then I did my first zik with the A500.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • As I wrote before, I was a coder before being musician. I always have coded
    quite in isolation. The advantage is that I understood and had a clear
    undestanding of any bit of code I did. Unfortunately, as I was spending time
    composing musics as well, I was late solving some problems compared to other
    coders. Therefore I started putting all my energy to composing modules with
    my Amiga.


  • 4-Which composing programs have you been using? Which one in particular?

  • I would say all but I roughly did half of my ziks on Soundtracker v1.0
    (the Karsten Obarsky version ?) and then v3.0, then the other half on
    Protracker 3.15.


  • 5-With which module did you feel you had reached your goal?

  • I am especially proud of a module that entered the first IRIS demo and that I
    composed on A500. I composed about sixty modules, however I never have been
    very proud of any of them considering those from other composers more demo
    oriented. Though I like all the 59 others, only a few entered demos and a game,
    Explora III.


  • 6-Is there a tune you would like not to remember? For what reason?

  • The one I did for a competition in France at St Esteve. I did not win any prize.
    This is my worst souvenir as a composer although I like the song, what it
    expresses. Oh yes! there is another music that I put in my own demo. The theme
    was about Lovecraft. The song is too slow. This demo shows that doing both the
    music and the code is not always a success.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • In a demo, a zik must obviously be demo-oriented in the sense it supports the
    graphs and animation and vice verca. Drawers did a hard job in the 80s and
    deserved highly supporting songs. I guess it is still true today. I noted that
    many of us recorded Amiga songs on tapes, which show that many songs were
    intrinsickely good with or without the demo they were made for.

    In a game, it is even more true as the music must reflect the atmosphere
    wanted by the scenarist. But some times, in movies


  • 8-At present, are you still composing? For professional or leisure purposes?

  • I am not longer composing. The last peices of musics I did were on my
    keyboards in a band.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I know the first two extensions, only ...


  • 10-Could you tell us some of your all times favourite tunes?

  • The tunes of Karsten Obarsky (I am not sure I spell it well). The ziker of
    Red Sector was very good. He/She did a song in a demo that started with
    a skeleton near a cave. This is the kind of tunes we were all enjoying.
    It reflected how strong the Amiga was at that time!


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • I'd like to. I kept my songs and an A1200 which I plan to use to record
    these songs on a tape first or other support. Is this narcissism ?


  • 12-What bands are you currently listenning to?

  • I recently purchased Chillosophy 3 (2003), a masterpiece compilation at Camden
    town in London. It includes songs from Ticon, Son - KitE, Jens - Buchert, etc.
    Verve is also a very good label and Verve/Remixed (2002) which is a great
    compilation. I often listen to an old compil of The Pixies and loop on 'where
    is my mind'. Placebo is also very good, especially 'without you I am nothing'.


  • 13-What does/did the amiga/c64 scene give you?

  • It undoubtedly developed my creativeness and allowed me to meet very interesting
    people (ACE ex-from IRIS) and Chris the ex-leader of IRIS.


  • 14-Are you still active in the scene these days?

  • Not at all, although I'd like restart doing something, for sure!


  • 15-Anyone to greet? Anything left to say? Feel free...

  • I'd like to greet Cristophe Hédé (Chris), Alexandre Mutel (ACE), Olivier Ibanez
    (Mandrake), Mariane (Lore) and Patrice Hédé (D-Traumer), as well as Zoro,
    Jean-Marc CAZALE the coder of Explora with Hervé, and the guy who did the graphs
    for the Lovecraft demo. I'd like very much to be involved in a demo again as a
    composer. I'd enjoy developing a new style of music.


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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