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Major Tom 
Handle: Major Tom
Real Name: Vesa-Matti Palomäki
Lived in: Finland
Ex.Handles: Karl, Karl's'Berg, Maniac Aktion Man
Was a member of: Anarchy (A), Carillon & Cyberiad (CNCD - CC), Carillon (CN), Classified, Gate, Rebels (RBS - RBL), Spennos Candian United Playboyz (SCUP)

Modules: 7  online
Interview: Read!
Pictures: n/a


          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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    Handle: Major Tom (previously Maniac)

    Group: Previous groups CNCD (founder member), Anarchy, Rebels, Gate

    Date of birth: 1973

  • 1-How did your interest for computers start? Which year was that?

  • I had 64 in 1985, first i used to program with basic :-). Then i got
    inspired by assembler, i wrote some demos etc. In 1988 i bought my
    Amiga 500 and started seriously to code.

  • 2-What machines did you previously have? What did you do with them?

  • See above.

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • In fact, first i used to code a lot and i've done some gfx too. But music
    came and took my mind. I've also played cello, piano and drums, so music
    was/is very close to my heart.

  • 4-Which composing programs have you been using? Which one in particular?

  • Mainly good old Soundtracker (Protracker, lately), Fasttracker on PC and
    of course my own musiceditor -Arpeggiator- (i made player and Mika
    Keskikiikonen wrote the editor).

  • 5-With which module did you feel you had reached your goal?

  • The GOAL is still far away ...

  • 6-Is there a tune you would like not to remember? For What reason?

  • --

  • 7-In your opinion, what's the value of a music in a demo, game?

  • Very important. If the background music is good, you don't even notice
    it ! But if it is bad or there is no music at all ... you certainly
    notice it...

  • 8-At present, are you still composing? For professional or leisure purposes?

  • Mainly for leisure purposes, but i have done few commercial songs for
    Virtual Visions Finland Oy and some marketing agencies.
    I would like to do it more and professionally, maybe someday.

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • They are standards for representing/compressing music, it doesn't matter
    which format you use... music in digital form is providing lot of
    possibilities: distribution via internet, digital audio signal processing,
    good quality of sound etc. But after all, of course the content is the
    most important.

  • 10-Could you tell us some of your all times favourite tunes?

  • >From different artists:

    Jeroen Tel: Cybernoid 1 & 2, That's the way it is, Deadline
    Rob Hubbard: Commando
    Martin Galway: Ocean loader
    Codex: Memorydust
    Bruno: Sonar, Stor och Liten, Uralvolga

    + all the other great songs ;)

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Surely.

  • 12-What bands are you currently listenning to?

  • Pink Floyd, Elton John, David Bowie, ELO, Antiloop.

  • 13-What does/did the amiga/c64 scene give you?

  • It gave me lot of fun, good friends and programming skills ;)

  • 14-Are you still active in the scene these days?

  • No.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • I would like to greet everyone i know in the scene.
    Also i thank my dear girlfriend Päivi for being such a lovely
    and supportive person.
    Carpe diem! Thanks.

    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners

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